Wincon
Jungle · 538 games

Diana

Jungle · 54% of games Mid · 42%Top · 3%

Strongest when games end at 20–25 minutes (52%). On average behind the lane opponent at 15 minutes (−71 gold).

Win rate
45.2%
±4.2 · role avg 50.0%
Tier
D
#67 of 69
Pick rate
2.8%
ban 1.0%
Games
538
ranked solo/duo

Diana jungle wins 45.2% of 538 ranked games, rank 67 of 69 jungle champions (tier D). Most players finish Dusk and Dawn first, at about 10:06.

The build at a glance

What most Diana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 10:04 · 55% · 295 games
Boots Sorcerer's Shoes 13:54 · 34% of games
Item 2 Riftmaker 17:31 · 79% · 203 games
Item 3 Zhonya's Hourglass 23:21 · 68% · 84 games
Item 4 Rabadon's Deathcap 28:18 · 47% · 14 games
Item 5 · late game Void Staff 36:48 · 7 of 27 games
Runes
Conqueror · Precision + Inspiration 40% of games · 46% wins All runes →
Start
Scorchclaw Pup 41% of games · 42% wins Other starts →
Spells
Flash + Smite 100% of games · 45% wins Other spells →
Skill order
Crescent StrikeQ Pale CascadeW Lunar RushE
Max Crescent Strike first 94% of games · 46% wins Skill orders →
When Diana wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 45% wins over 75 games 45% Games that ended at 20–25′: 52% wins over 150 games 52% Games that ended at 25–30′: 40% wins over 182 games 40% Games that ended at 30–35′: 45% wins over 94 games 45% Games that ended at 35–40′: 46% wins over 24 games 46% Games that ended at 40–45′: 44% wins over 9 games 44% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Sorcerer's Shoes Riftmaker Zhonya's Hourglass Rabadon's Deathcap Void Staff
Ends before 25′50% wins42% of games · 225
Lasts 25′ or more42% wins57% of games · 309
Enemy junglers

Watch out for Viego, Shaco, Wukong

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Diana games

First Baron: 78% against 23%

Win rate when the team took it firstwhen it didn't Gap
First Baron 23% 78% +55
First tower 25% 66% +40
Rift Herald 30% 63% +33
First dragon 28% 60% +32
First blood 34% 57% +22
First Voidgrubs 40% 51% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Diana plays

More damage to towers, fewer control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More damage to towers3019 against 2338 · +29%
Fewer control wards a game1.51 against 2.01 · −25%
Fewer solo kills a game0.9 against 1.1 · −17%
Fewer multikills a game0.69 against 0.81 · −15%

About average: damage, share of team damage, kill participation, gold, assists.