Wincon
Jungle · 257 games · EUW

Diana

Jungle · 68% of games Mid · 29%

Strongest when games end at 15–20 minutes (57%). On average behind the lane opponent at 15 minutes (−28 gold).

Win rate
48.6%
±6.1 · role avg 50.0%
Tier
C
#44 of 65
Pick rate
4.0%
ban 0.8%
Games
257
ranked solo/duo

Diana jungle wins 48.6% of 257 ranked games in EUW, rank 44 of 65 jungle champions (tier C). Most players finish Dusk and Dawn first, at about 9:48.

The build at a glance

What most Diana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 9:59 · 62% · 159 games
Item 2 Riftmaker 17:15 · 79% · 110 games
Boots Mercury's Treads 18:00 · 30% of games
Item 3 Zhonya's Hourglass 23:26 · 71% · 50 games
Item 4 · late game Rabadon's Deathcap 29:12 · 15 of 60 games
Item 5 · late game Void Staff 33:00 · 4 of 13 games
Runes
Conqueror · Precision + Inspiration 40% of games · 52% wins All runes →
Start
Scorchclaw Pup 53% of games · 43% wins Other starts →
Spells
Flash + Smite 100% of games · 49% wins Other spells →
Skill order
Crescent StrikeQ Pale CascadeW Lunar RushE
Max Crescent Strike first 94% of games · 49% wins Skill orders →
When Diana wins

Best when games end at 15–20′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 57% wins over 30 games 57% Games that ended at 20–25′: 55% wins over 60 games 55% Games that ended at 25–30′: 44% wins over 98 games 44% Games that ended at 30–35′: 53% wins over 49 games 53% Games that ended at 35–40′: 36% wins over 14 games 36% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Riftmaker Mercury's Treads Zhonya's Hourglass Rabadon's Deathcap Void Staff
Ends before 25′56% wins35% of games · 90
Lasts 25′ or more46% wins63% of games · 161
Enemy junglers

Watch out for Viego, Sylas, Graves

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Diana games

First Baron: 83% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 83% +58
First tower 28% 70% +42
First dragon 32% 61% +29
Rift Herald 36% 64% +28
First blood 42% 55% +14
First Voidgrubs 42% 56% +14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Diana plays

More damage to towers, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More damage to towers3233 against 2508 · +29%
Fewer solo kills a game0.9 against 1.2 · −19%
Fewer control wards a game1.18 against 1.35 · −13%

About average: assists, time spent dead, deaths, vision, gold, kill participation.