Wincon
Support · 24 games · EUW

Fiddlesticks

Support · 8% of games Jungle · 72%Top · 18%

On average behind the lane opponent at 15 minutes (−6 gold), and still wins 54%.

Win rate
54.2%
±19.9 · role avg 50.0%
Tier
B
#22 of 53
Pick rate
0.2%
ban 1.3%
Games
24
ranked solo/duo

Fiddlesticks support wins 54.2% of 24 ranked games in EUW, rank 22 of 53 support champions (tier B). Most players finish Dead Man's Plate first, at about 17:12.

The build at a glance

What most Fiddlesticks players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Dead Man's Plate 17:12 · 6 of 23 games
Boots Boots of Swiftness 7:30 · 42% of games
Item 2 · late game Zhonya's Hourglass 28:18 · 7 of 17 games
Runes
Arcane Comet · Sorcery + Inspiration 21% of games · 80% wins All runes →
Start
Health Potion 88% of games · 52% wins Other starts →
Spells
Flash + Heal 63% of games · 67% wins Other spells →
Skill order
TerrifyQ ReapE Bountiful HarvestW
Max Terrify first 54% of games · 62% wins Skill orders →
When Fiddlesticks wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 50% wins over 8 games 50% Games that ended at 30–35′: 50% wins over 10 games 50% 0′5′10′15′20′25′30′35′40′45′
Dead Man's Plate Boots of Swiftness Zhonya's Hourglass
Lasts 25′ or more50% wins75% of games · 18
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Fiddlesticks games

First tower: 77% against 27%

Win rate when the team took it firstwhen it didn't Gap
First tower 27% 77% +50
First dragon 38% 73% +34
First Baron 36% 69% +33
Rift Herald 43% 70% +27
First Voidgrubs 45% 62% +16
First blood 55% 54% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fiddlesticks plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.25 against 0.09 · +178%
More solo kills a game0.5 against 0.2 · +135%
Less damage to towers755 against 1350 · −44%
More damage a minute481 against 368 · +30%
More share of team damage13% against 10% · +25%

About average: gold.