Wincon
Jungle · 20 games · EUW

Fizz

Jungle · 11% of games Mid · 78%

On average behind the lane opponent at 15 minutes (−182 gold).

Win rate
35.0%
±20.9 · role avg 50.0%
Tier
D
#53 of 65
Pick rate
0.3%
ban 1.1%
Games
20
ranked solo/duo

Fizz jungle wins 35.0% of 20 ranked games in EUW, rank 53 of 65 jungle champions (tier D). Most players finish Dusk and Dawn first, at about 10:42.

The build at a glance

What most Fizz players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 10:38 · 100% · 16 games
Boots Ionian Boots of Lucidity 11:54 · 55% of games
Item 2 · late game Zhonya's Hourglass 20:18 · 10 of 18 games
Item 3 · late game Rabadon's Deathcap 26:30 · 6 of 10 games
Runes
Press the Attack · Precision + Domination 15% of games · 0% wins All runes →
Start
Scorchclaw Pup 50% of games · 20% wins Other starts →
Spells
Flash + Smite 100% of games · 35% wins Other spells →
Skill order
Seastone TridentW Playful / TricksterE Urchin StrikeQ
Max Seastone Trident first 100% of games · 35% wins Skill orders →
When Fizz wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 43% wins over 7 games 43% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Ionian Boots of Lucidity Zhonya's Hourglass Rabadon's Deathcap
Lasts 25′ or more38% wins65% of games · 13
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Fizz games

Rift Herald: 80% against 20%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 20% 80% +60
First tower 9% 67% +58
First blood 27% 60% +33
First Baron 29% 50% +21
First dragon 29% 38% +10
First Voidgrubs 50% 20% −30

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fizz plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.45 against 0.82 · −45%
Less damage to towers2053 against 2508 · −18%
Fewer solo kills a game1.0 against 1.2 · −15%
Fewer assists a game6.8 against 7.7 · −12%
More time spent dead6.5s against 5.8s a minute · +12%

About average: vision.