Wincon
Mid · 137 games · EUW

Fizz

Mid · 78% of games Jungle · 11%

Strongest when games end at 20–25 minutes (69%). On average ahead of the lane opponent at 15 minutes (+318 gold).

Win rate
57.7%
±8.3 · role avg 50.0%
Tier
S+
#2 of 72
Pick rate
2.1%
ban 1.1%
Games
137
ranked solo/duo

Fizz mid wins 57.7% of 137 ranked games in EUW, rank 2 of 72 mid champions (tier S+). Most players finish Lich Bane first, at about 11:06.

The build at a glance

What most Fizz players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Lich Bane 11:05 · 90% · 118 games
Boots Sorcerer's Shoes 13:36 · 48% of games
Item 2 Zhonya's Hourglass 19:34 · 73% · 71 games
Item 3 Rabadon's Deathcap 25:38 · 49% · 23 games
Item 4 · late game Shadowflame 29:30 · 9 of 28 games
Item 5 · late game Void Staff 33:42 · 3 of 3 games
Runes
Electrocute · Domination + Sorcery 20% of games · 59% wins All runes →
Start
Doran's Ring + Health Potion 98% of games · 58% wins Other starts →
Spells
Flash + Ignite 97% of games · 58% wins Other spells →
Skill order
Playful / TricksterE Seastone TridentW Urchin StrikeQ
Max Playful / Trickster first 98% of games · 57% wins Skill orders →
When Fizz wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 71% wins over 17 games 71% Games that ended at 20–25′: 69% wins over 35 games 69% Games that ended at 25–30′: 54% wins over 35 games 54% Games that ended at 30–35′: 49% wins over 37 games 49% Games that ended at 35–40′: 46% wins over 13 games 46% 0′5′10′15′20′25′30′35′40′45′
Lich Bane Sorcerer's Shoes Zhonya's Hourglass Rabadon's Deathcap Shadowflame Void Staff
Ends before 25′69% wins38% of games · 52
Lasts 25′ or more51% wins62% of games · 85
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Fizz games

First Baron: 87% against 40%

Win rate when the team took it firstwhen it didn't Gap
First Baron 40% 87% +47
First dragon 40% 74% +34
First tower 43% 73% +30
Rift Herald 45% 73% +27
First blood 52% 63% +12
First Voidgrubs 63% 53% −11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fizz plays

More solo kills, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More solo kills a game2.4 against 1.9 · +28%
More damage to towers9021 against 7210 · +25%

About average: time spent dead, gold, deaths, control wards, multikills, kill participation.