Wincon
Mid · 520 games

Fizz

Mid · 80% of games Jungle · 12%Top · 7%

Strongest when games end at 20–25 minutes (65%). On average ahead of the lane opponent at 15 minutes (+213 gold).

Win rate
56.2%
±4.3 · role avg 50.0%
Tier
S+
#1 of 81
Pick rate
2.7%
ban 1.5%
Games
520
ranked solo/duo

Fizz mid wins 56.2% of 520 ranked games, rank 1 of 81 mid champions (tier S+). Most players finish Lich Bane first, at about 11:12.

The build at a glance

What most Fizz players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Lich Bane 11:23 · 66% · 335 games
Boots Ionian Boots of Lucidity 11:24 · 50% of games
Item 2 Zhonya's Hourglass 19:41 · 77% · 217 games
Item 3 Rabadon's Deathcap 25:51 · 55% · 74 games
Item 4 · late game Shadowflame 29:48 · 17 of 92 games
Item 5 · late game Void Staff 33:18 · 4 of 20 games
Runes
Electrocute · Domination + Sorcery 16% of games · 66% wins All runes →
Start
Doran's Ring + Health Potion 96% of games · 57% wins Other starts →
Spells
Flash + Ignite 98% of games · 56% wins Other spells →
Skill order
Playful / TricksterE Seastone TridentW Urchin StrikeQ
Max Playful / Trickster first 96% of games · 55% wins Skill orders →
When Fizz wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 60% wins over 84 games 60% Games that ended at 20–25′: 65% wins over 119 games 65% Games that ended at 25–30′: 53% wins over 151 games 53% Games that ended at 30–35′: 52% wins over 118 games 52% Games that ended at 35–40′: 51% wins over 39 games 51% Games that ended at 40–45′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Lich Bane Ionian Boots of Lucidity Zhonya's Hourglass Rabadon's Deathcap Shadowflame Void Staff
Ends before 25′63% wins39% of games · 203
Lasts 25′ or more52% wins60% of games · 314
Lanes

Watch out for Lissandra, Zed, Orianna

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Fizz games

First Baron: 85% against 39%

Win rate when the team took it firstwhen it didn't Gap
First Baron 39% 85% +46
First tower 38% 76% +38
Rift Herald 44% 69% +24
First dragon 44% 68% +24
First blood 52% 60% +9
First Voidgrubs 52% 60% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Fizz plays

More solo kills, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More solo kills a game2.3 against 1.8 · +30%
More damage to towers8553 against 6819 · +25%
Fewer control wards a game0.89 against 1.01 · −12%
Fewer assists a game5.5 against 6.2 · −11%

About average: gold, multikills, time spent dead, kill participation, deaths.