Wincon
Support · 21 games · EUW

KarthusSupport build & runes · EUW

On average ahead of the lane opponent at 15 minutes (+511 gold).

Win rate
47.6%
±21.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.1%
Games
21
ranked solo/duo

Karthus support wins 47.6% of 21 ranked games in EUW. Most players finish Blackfire Torch first, at about 11:30.

The build at a glance

What most Karthus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 11:48 · 100% · 17 games
Boots Sorcerer's Shoes 14:48 · 95% of games
Item 2 · late game Shadowflame 22:12 · 8 of 18 games
Runes
Deathfire Touch · Sorcery + Precision 52% of games · 55% wins All runes →
Start
Health Potion 86% of games · 44% wins Other starts →
Spells
Exhaust + Flash 90% of games · 53% wins Other spells →
Skill order
Lay WasteQ DefileE Wall of PainW
Max Lay Waste first 86% of games · 39% wins Skill orders →
When Karthus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 50% wins over 10 games 50% Games that ended at 30–35′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Sorcerer's Shoes Shadowflame
Lasts 25′ or more50% wins76% of games · 16
Lanes

No clear counters yet

Points above or below Karthus's own win rate (47.6%). Every opponent, minute by minute →
What wins Karthus games

First Baron: 100% against 21%

Win rate when the team took it firstwhen it didn't Gap
First Baron 21% 100% +79
Rift Herald 29% 86% +57
First blood 36% 71% +36
First tower 30% 64% +34
First Voidgrubs 33% 67% +33
First dragon 44% 50% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Karthus plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game1.0 against 0.2 · +335%
More multikills a game0.33 against 0.09 · +267%
More damage a minute1115 against 371 · +201%
More share of team damage25% against 10% · +148%
More deaths a game12.1 against 6.1 · +97%