Wincon
Mid · 31 games · EUW

KledMid build & runes · EUW

Mid · 5% of games Top · 94%

On average ahead of the lane opponent at 15 minutes (+635 gold).

Win rate
45.2%
±17.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.8%
Games
31
ranked solo/duo

Kled mid wins 45.2% of 31 ranked games in EUW. Most players finish Titanic Hydra first, at about 12:42.

The build at a glance

What most Kled players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Titanic Hydra 12:20 · 100% · 28 games
Boots Mercury's Treads 11:06 · 65% of games
Item 2 Hullbreaker 18:58 · 57% · 12 games
Item 3 · late game Lord Dominik's Regards 25:18 · 4 of 13 games
Runes
Grasp of the Undying · Resolve + Precision 55% of games · 53% wins All runes →
Start
Doran's Blade + Health Potion 58% of games · 44% wins Other starts →
Spells
Flash + Teleport 42% of games · 46% wins Other spells →
Skill order
Bear Trap on a RopeQ Violent TendenciesW JoustingE
Max Bear Trap on a Rope first 100% of games · 45% wins Skill orders →
When Kled wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 40% wins over 10 games 40% Games that ended at 25–30′: 55% wins over 11 games 55% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Titanic Hydra Mercury's Treads Hullbreaker Lord Dominik's Regards
Ends before 25′40% wins32% of games · 10
Lasts 25′ or more44% wins52% of games · 16
Lanes

No clear counters yet

Points above or below Kled's own win rate (45.2%). Every opponent, minute by minute →
What wins Kled games

First dragon: 62% against 10%

Win rate when the team took it firstwhen it didn't Gap
First dragon 10% 62% +52
Rift Herald 32% 78% +46
First Baron 35% 64% +29
First tower 27% 55% +28
First Voidgrubs 33% 56% +23
First blood 33% 53% +19

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Kled plays

Fewer control wards, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.13 against 0.58 · −78%
More damage to towers12323 against 7165 · +72%
Fewer multikills a game0.32 against 0.80 · −60%
Less vision a minute0.59 against 0.71 · −17%
More assists a game7.0 against 6.2 · +13%

About average: minions, deaths, gold.