Wincon
Jungle · 91 games · EUW

Locke

Jungle · 10% of games Mid · 84%Top · 3%Bot · 2%

Strongest when games end at 20–25 minutes (55%). On average ahead of the lane opponent at 15 minutes (+591 gold).

Win rate
52.7%
±10.3 · role avg 50.0%
Tier
A
#16 of 65
Pick rate
1.4%
ban 38.5%
Games
91
ranked solo/duo

Locke jungle wins 52.7% of 91 ranked games in EUW, rank 16 of 65 jungle champions (tier A). Most players finish Lich Bane first, at about 9:48.

The build at a glance

What most Locke players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Lich Bane 9:43 · 97% · 88 games
Boots Sorcerer's Shoes 12:06 · 86% of games
Item 2 Shadowflame 17:14 · 63% · 48 games
Item 3 Rabadon's Deathcap 22:33 · 50% · 14 games
Item 4 · late game Void Staff 26:54 · 9 of 27 games
Item 5 · late game Banshee's Veil 31:54 · 3 of 10 games
Runes
Dark Harvest · Domination + Precision 16% of games · 73% wins All runes →
Start
Scorchclaw Pup 42% of games · 58% wins Other starts →
Spells
Flash + Smite 100% of games · 53% wins Other spells →
Skill order
Ritual NailsQ Ashen PursuitE Soul IgnitionW
Max Ritual Nails first 67% of games · 48% wins Skill orders →
When Locke wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 63% wins over 8 games 63% Games that ended at 20–25′: 55% wins over 33 games 55% Games that ended at 25–30′: 52% wins over 27 games 52% Games that ended at 30–35′: 56% wins over 16 games 56% Games that ended at 35–40′: 17% wins over 6 games 17% 0′5′10′15′20′25′30′35′40′45′
Lich Bane Sorcerer's Shoes Shadowflame Rabadon's Deathcap Void Staff Banshee's Veil
Ends before 25′56% wins45% of games · 41
Lasts 25′ or more49% wins54% of games · 49
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Locke games

First Baron: 82% against 36%

Win rate when the team took it firstwhen it didn't Gap
First Baron 36% 82% +46
First tower 27% 67% +40
Rift Herald 38% 75% +37
First dragon 47% 63% +15
First blood 44% 58% +14
First Voidgrubs 48% 58% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Locke plays

More multikills, fewer control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More multikills a game2.01 against 0.82 · +145%
Fewer control wards a game0.62 against 1.35 · −54%
More solo kills a game1.6 against 1.2 · +38%
Fewer assists a game5.0 against 7.7 · −36%
More damage to towers3146 against 2508 · +25%

About average: minions, deaths, time spent dead.