Wincon
Top · 30 games · EUW

LuxTop build & runes · EUW

On average behind the lane opponent at 15 minutes (−184 gold), and still wins 57%.

Win rate
56.7%
±17.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.3%
Games
30
ranked solo/duo

Lux top wins 56.7% of 30 ranked games in EUW. Most players finish Luden's Echo first, at about 10:48.

The build at a glance

What most Lux players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 11:32 · 68% · 17 games
Boots Sorcerer's Shoes 14:24 · 87% of games
Item 2 · late game Stormsurge 19:18 · 16 of 27 games
Item 3 · late game Rabadon's Deathcap 31:06 · 5 of 18 games
Runes
Arcane Comet · Sorcery + Domination 23% of games · 43% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 57% wins Other starts →
Spells
Flash + Teleport 37% of games · 73% wins Other spells →
Skill order
Lucent SingularityE Light BindingQ Prismatic BarrierW
Max Lucent Singularity first 97% of games · 55% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Lux this patch

Every game, with builds →
  • NotiOne-trick · 88%EUW · Master · 741 LP Electrocute MalignanceStormsurgeZhonya's Hourglass Win vs Kayle · 10 Oct
  • EstekiOne-trick · 91%EUW · Master · 625 LP Arcane Comet MalignanceArchangel's Staff Loss vs Yone · 9 Oct
When Lux wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 44% wins over 9 games 44% Games that ended at 25–30′: 63% wins over 8 games 63% Games that ended at 30–35′: 67% wins over 9 games 67% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Stormsurge Rabadon's Deathcap
Ends before 25′44% wins30% of games · 9
Lasts 25′ or more65% wins57% of games · 17
Lanes

No clear counters yet

Points above or below Lux's own win rate (56.7%). Every opponent, minute by minute →
What wins Lux games

First Baron: 81% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 81% +53
Rift Herald 35% 85% +49
First tower 38% 79% +41
First dragon 36% 68% +32
First blood 53% 62% +9
First Voidgrubs 57% 56% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lux plays

More control wards, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game0.60 against 0.38 · +58%
Fewer multikills a game0.23 against 0.43 · −47%
More assists a game7.4 against 5.4 · +38%
Less damage to towers6452 against 8883 · −27%
Fewer solo kills a game1.9 against 2.3 · −15%

About average: vision, damage, share of team damage, minions, time spent dead.