Wincon
Support · 34 games · EUW

Nunu & WillumpSupport build & runes · EUW

Support · 2% of games Jungle · 89%Mid · 8%

On average ahead of the lane opponent at 15 minutes (+273 gold).

Win rate
41.2%
±16.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.6%
Games
34
ranked solo/duo

Nunu & Willump support wins 41.2% of 34 ranked games in EUW. Most players finish Hextech Rocketbelt first, at about 13:12.

The build at a glance

What most Nunu & Willump players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hextech Rocketbelt 13:33 · 46% · 12 games
Boots Boots of Swiftness 13:12 · 38% of games
Item 2 · late game Stormsurge 21:18 · 6 of 26 games
Item 3 · late game Knight's Vow 26:18 · 4 of 12 games
Runes
Electrocute · Domination + Sorcery 24% of games · 63% wins All runes →
Start
Health Potion 94% of games · 44% wins Other starts →
Spells
Flash + Ignite 88% of games · 43% wins Other spells →
Skill order
ConsumeQ Snowball BarrageE Biggest Snowball Ever!W
Max Consume first 85% of games · 45% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Nunu & Willump this patch

Every game, with builds →
  • Lord ThraggOne-trick · 77%EUW · Grandmaster · 2,099 LP Electrocute Loss vs Lulu · 12 Oct
When Nunu & Willump wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 80% wins over 5 games 80% Games that ended at 25–30′: 25% wins over 12 games 25% Games that ended at 30–35′: 55% wins over 11 games 55% 0′5′10′15′20′25′30′35′40′45′
Hextech Rocketbelt Boots of Swiftness Stormsurge Knight's Vow
Ends before 25′80% wins15% of games · 5
Lasts 25′ or more39% wins68% of games · 23
Lanes

No clear counters yet

Points above or below Nunu & Willump's own win rate (41.2%). Every opponent, minute by minute →
What wins Nunu & Willump games

First Baron: 85% against 14%

Win rate when the team took it firstwhen it didn't Gap
First Baron 14% 85% +70
Rift Herald 19% 61% +42
First tower 20% 58% +38
First dragon 20% 58% +38
First blood 29% 50% +21
First Voidgrubs 42% 40% −2

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nunu & Willump plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.7 against 0.2 · +209%
More multikills a game0.26 against 0.09 · +189%
Fewer control wards a game2.50 against 4.81 · −48%
More share of team damage15% against 10% · +47%
More damage a minute542 against 371 · +46%

About average: kill participation.