Wincon
Mid · 54 games · EUW

Nunu & WillumpMid build & runes · EUW

Mid · 7% of games Jungle · 90%

On average behind the lane opponent at 15 minutes (−683 gold), and still wins 54%.

Win rate
53.7%
±13.3 · role avg 50.0%
Tier
B
#29 of 77
Pick rate
0.2%
ban 0.7%
Games
54
ranked solo/duo

Nunu & Willump mid wins 53.7% of 54 ranked games in EUW, rank 29 of 77 mid champions (tier B). Most players finish Hextech Rocketbelt first, at about 12:36.

The build at a glance

What most Nunu & Willump players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hextech Rocketbelt 12:28 · 52% · 25 games
Boots Boots of Swiftness 8:48 · 50% of games
Item 2 · late game Bloodletter's Curse 19:00 · 10 of 44 games
Item 3 · late game Randuin's Omen 25:30 · 5 of 21 games
Runes
Electrocute · Domination + Sorcery 39% of games · 62% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 54% wins Other starts →
Spells
Flash + Ignite 100% of games · 54% wins Other spells →
Skill order
ConsumeQ Snowball BarrageE Biggest Snowball Ever!W
Max Consume first 100% of games · 54% wins Skill orders →
When Nunu & Willump wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 67% wins over 9 games 67% Games that ended at 20–25′: 43% wins over 14 games 43% Games that ended at 25–30′: 53% wins over 15 games 53% Games that ended at 30–35′: 55% wins over 11 games 55% 0′5′10′15′20′25′30′35′40′45′
Hextech Rocketbelt Boots of Swiftness Bloodletter's Curse Randuin's Omen
Ends before 25′52% wins43% of games · 23
Lasts 25′ or more54% wins48% of games · 26
Lanes

No clear counters yet

Points above or below Nunu & Willump's own win rate (53.7%). Every opponent, minute by minute →
What wins Nunu & Willump games

First Baron: 77% against 38%

Win rate when the team took it firstwhen it didn't Gap
First Baron 38% 77% +40
Rift Herald 32% 69% +37
First tower 42% 63% +22
First dragon 42% 63% +22
First blood 50% 58% +8
First Voidgrubs 58% 50% −8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nunu & Willump plays

More assists, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More assists a game11.7 against 6.2 · +90%
Fewer control wards a game0.17 against 0.58 · −71%
Fewer multikills a game0.28 against 0.80 · −65%
Less damage to towers3300 against 7165 · −54%
Less vision a minute0.47 against 0.71 · −34%

About average: time spent dead.