Wincon
Top · 45 games · EUW

Tahm Kench

Top · 20% of games Support · 65%Bot · 12%

On average behind the lane opponent at 15 minutes (−640 gold), and still wins 53%.

Win rate
53.3%
±14.6 · role avg 50.0%
Tier
B
#35 of 87
Pick rate
0.4%
ban 0.4%
Games
45
ranked solo/duo

Tahm Kench top wins 53.3% of 45 ranked games in EUW, rank 35 of 87 top champions (tier B). Most players finish Heartsteel first, at about 12:06.

The build at a glance

What most Tahm Kench players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Heartsteel 13:05 · 83% · 34 games
Boots Plated Steelcaps 14:30 · 40% of games
Item 2 Dusk and Dawn 21:36 · 100% · 20 games
Item 3 · late game Spirit Visage 29:48 · 3 of 13 games
Runes
Grasp of the Undying · Resolve + Precision 42% of games · 53% wins All runes →
Start
Doran's Shield + Health Potion 67% of games · 53% wins Other starts →
Spells
Flash + Ignite 40% of games · 61% wins Other spells →
Skill order
Tongue LashQ Abyssal DiveW Thick SkinE
Max Tongue Lash first 82% of games · 49% wins Skill orders →
When Tahm Kench wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 54% wins over 13 games 54% Games that ended at 25–30′: 42% wins over 19 games 42% Games that ended at 30–35′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Heartsteel Plated Steelcaps Dusk and Dawn Spirit Visage
Ends before 25′54% wins29% of games · 13
Lasts 25′ or more46% wins58% of games · 26
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Tahm Kench games

First Baron: 90% against 24%

Win rate when the team took it firstwhen it didn't Gap
First Baron 24% 90% +66
First tower 37% 78% +41
First blood 33% 67% +33
First dragon 36% 70% +33
Rift Herald 40% 70% +30
First Voidgrubs 50% 57% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Tahm Kench plays

Fewer multikills, less damage

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.13 against 0.42 · −69%
Less damage a minute640 against 794 · −19%
Less damage to towers7064 against 8717 · −19%
More assists a game6.4 against 5.3 · +19%
Fewer solo kills a game1.8 against 2.2 · −18%

About average: kill participation.