Zac
Strongest when games end at 20–25 minutes (58%). On average behind the lane opponent at 15 minutes (−454 gold), and still wins 51%.
- Win rate
- 50.7%
- ±5.7 · role avg 50.0%
- Tier
- B
- #27 of 69
- Pick rate
- 2.7%
- ban 0.9%
- Games
- 296
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Zac jungle wins 50.7% of 296 ranked games in EUW, rank 27 of 69 jungle champions (tier B). Most players finish Sunfire Aegis first, at about 11:00.
What most Zac players run
Sunfire Aegis 11:29 · 56% · 162 games
Ionian Boots of Lucidity 12:18 · 70% of games
Spirit Visage 18:10 · 64% · 83 games
Randuin's Omen 22:42 · 36% · 19 games
Thornmail 29:12 · 9 of 73 games
Protoplasm Harness 34:48 · 4 of 18 games Best when games end at 20–25′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Talon, Ekko, Viego
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 83% against 31%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, less damage to towers
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: control wards, kill participation.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Talon, Ekko, Viego
Good into Wukong, Qiyana
Behind at 15 against 9 of 12, still wins 2 of them
Fewer than 10 games (24)
Zac does worse than expected here
Against Talon, Zac is behind on gold at 15 minutes in 88% of games, and still wins 29% of those. When ahead, Zac wins 50%.
About what you would expect
Against Lee Sin, Zac is behind on gold at 15 minutes in 80% of games, and still wins 42% of those. When ahead, Zac wins 100%.
Zac does worse than expected here
Against Hecarim, Zac is behind on gold at 15 minutes in 80% of games, and still wins 33% of those. When ahead, Zac wins 100%.
Zac does better than expected here
Against Qiyana, Zac is behind on gold at 15 minutes in 57% of games, and still wins 63% of those. When ahead, Zac wins 67%.
Zac does worse than expected here
Against Lillia, Zac is behind on gold at 15 minutes in 67% of games, and still wins 25% of those. When ahead, Zac wins 75%.
Zac does worse than expected here
Against Shaco, Zac is ahead on gold at 15 minutes in 50% of games and wins 50% of those. When behind, Zac wins 33%.
Zac does worse than expected here
Against Viego, Zac is behind on gold at 15 minutes in 100% of games, and still wins 42% of those. When ahead, Zac wins 0%.
About what you would expect
Against Rengar, Zac is behind on gold at 15 minutes in 73% of games, and still wins 38% of those. When ahead, Zac wins 67%.
Zac does worse than expected here
Against Kha'Zix, Zac is behind on gold at 15 minutes in 73% of games, and still wins 25% of those. When ahead, Zac wins 100%.
Zac does worse than expected here
Against Ekko, Zac is behind on gold at 15 minutes in 82% of games, and still wins 33% of those. When ahead, Zac wins 50%.
About what you would expect
Against Cho'Gath, Zac is ahead on gold at 15 minutes in 67% of games and wins 67% of those. When behind, Zac wins 33%.
Zac does better than expected here
Against Wukong, Zac is ahead on gold at 15 minutes in 40% of games and wins 100% of those. When behind, Zac wins 67%.
Enemies that cost Zac games: Yone, Ahri, Tristana, Thresh
Teammates that change Zac's games
Dies about as often as most junglers
Before 14 minutes Zac dies 1.8 times a game (average 1.9). 73% of those deaths involve the enemy jungler, against 71% for the average jungler. 12% are fair 1-v-1s.
Killed by the enemy jungler in the bot-side river, collapsed on in their half of bot lane

Enemy jungler: 19% in the bot-side river. Collapses: 26% in their half of bot lane. 1-v-1s: 24% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Zac
Enemy jungler fights peak at 3:00 and 6:00–10:00, then every minute
Wins fights in their half of bot lane, loses them in your jungle
Wins fights in their half of bot lane, loses them in your half of mid
Wins fights in their jungle, loses them in your jungle

Before 14 minutes: 2.0 kills per death in their half of bot lane against 0.6 in your jungle. Overall 1.3 kills per death.
From 14 to 25 minutes: 1.8 kills per death in their half of bot lane against 0.7 in your half of mid. Overall 1.0 kills per death.
After 25 minutes: 1.0 kills per death in their jungle against 0.4 in your jungle. Overall 0.7 kills per death.