Wincon
Mid · 23 games · KR

CaitlynMid build & runes · KR

Mid · 0% of games Bot · 99%

On average behind the lane opponent at 15 minutes (−549 gold).

Win rate
17.4%
±15.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 16.6%
Games
23
ranked solo/duo

Caitlyn mid wins 17.4% of 23 ranked games in KR. Most players finish The Collector first, at about 12:12.

The build at a glance

What most Caitlyn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 The Collector 12:21 · 100% · 15 games
Boots Berserker's Greaves 10:48 · 61% of games
Item 2 · late game Infinity Edge 20:48 · 6 of 13 games
Item 3 · late game Lord Dominik's Regards 23:48 · 5 of 11 games
Runes
Lethal Tempo · Precision + Sorcery 13% of games · 0% wins All runes →
Start
Doran's Bow + Health Potion 78% of games · 22% wins Other starts →
Spells
Flash + Barrier 30% of games · 14% wins Other spells →
Skill order
Piltover PeacemakerQ Yordle Snap TrapW 90 Caliber NetE
Max Piltover Peacemaker first 100% of games · 17% wins Skill orders →
When Caitlyn wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 13% wins over 8 games 13% Games that ended at 20–25′: 20% wins over 5 games 20% Games that ended at 25–30′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
The Collector Berserker's Greaves Infinity Edge Lord Dominik's Regards
Ends before 25′15% wins57% of games · 13
Lasts 25′ or more20% wins22% of games · 5
Lanes

No clear counters yet

Points above or below Caitlyn's own win rate (17.4%). Every opponent, minute by minute →
What wins Caitlyn games

First tower: 44% against 0%

Win rate when the team took it firstwhen it didn't Gap
First tower 0% 44% +44
First blood 7% 38% +31
First dragon 13% 25% +12
First Voidgrubs 14% 22% +8
Rift Herald 17% 20% +3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Caitlyn plays

Fewer control wards, fewer assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.43 against 1.65 · −74%
Fewer assists a game2.9 against 6.2 · −53%
More deaths a game7.7 against 5.3 · +45%
More time spent dead8.4s against 5.9s a minute · +42%
Fewer solo kills a game1.2 against 1.8 · −32%

About average: gold, minions, share of team damage.