Wincon
Support · 353 games · KR

Camille

Support · 46% of games Top · 51%

Strongest when games end at 15–20 minutes (45%). On average ahead of the lane opponent at 15 minutes (+391 gold).

Win rate
43.1%
±5.2 · role avg 50.0%
Tier
D
#52 of 53
Pick rate
5.4%
ban 5.8%
Games
353
ranked solo/duo

Camille support wins 43.1% of 353 ranked games in KR, rank 52 of 53 support champions (tier D). Most players finish Experimental Hexplate first, at about 12:24.

The build at a glance

What most Camille players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Experimental Hexplate 12:33 · 46% · 157 games
Boots Plated Steelcaps 17:12 · 34% of games
Item 2 Zeke's Convergence 20:55 · 42% · 39 games
Item 3 · late game Guardian Angel 33:00 · 7 of 36 games
Runes
Hail of Blades · Domination + Resolve 69% of games · 44% wins All runes →
Start
Health Potion 95% of games · 44% wins Other starts →
Spells
Flash + Ignite 97% of games · 43% wins Other spells →
Skill order
Precision ProtocolQ HookshotE Tactical SweepW
Max Precision Protocol first 69% of games · 43% wins Skill orders →
When Camille wins

Best when games end at 15–20′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 45% wins over 82 games 45% Games that ended at 20–25′: 44% wins over 87 games 44% Games that ended at 25–30′: 41% wins over 113 games 41% Games that ended at 30–35′: 42% wins over 50 games 42% Games that ended at 35–40′: 44% wins over 16 games 44% 0′5′10′15′20′25′30′35′40′45′
Experimental Hexplate Plated Steelcaps Zeke's Convergence Guardian Angel
Ends before 25′44% wins48% of games · 169
Lasts 25′ or more41% wins51% of games · 179
Lanes

Watch out for Leona, Thresh, Braum

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Camille games

First Baron: 78% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 78% +49
First tower 18% 67% +48
Rift Herald 28% 62% +35
First dragon 31% 56% +26
First blood 31% 54% +23
First Voidgrubs 34% 52% +18

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Camille plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.5 against 0.2 · +114%
More multikills a game0.14 against 0.08 · +75%
More damage a minute524 against 351 · +49%
More share of team damage15% against 10% · +46%
More deaths a game7.8 against 5.7 · +36%

About average: vision, minions.