Wincon
Top · 29 games · KR

EzrealTop build & runes · KR

Top · 1% of games Bot · 96%Support · 2%

On average behind the lane opponent at 15 minutes (−872 gold).

Win rate
34.5%
±17.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 5.5%
Games
29
ranked solo/duo

Ezreal top wins 34.5% of 29 ranked games in KR. Most players finish Trinity Force first, at about 13:12.

The build at a glance

What most Ezreal players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 13:39 · 100% · 22 games
Boots Ionian Boots of Lucidity 16:24 · 62% of games
Item 2 Manamune 20:12 · 100% · 17 games
Item 3 · late game Spear of Shojin 27:06 · 5 of 14 games
Runes
Lethal Tempo · Precision + Inspiration 10% of games · 67% wins All runes →
Start
Doran's Blade + Health Potion 52% of games · 27% wins Other starts →
Spells
Flash + Barrier 45% of games · 38% wins Other spells →
Skill order
Mystic ShotQ Arcane ShiftE Essence FluxW
Max Mystic Shot first 100% of games · 34% wins Skill orders →
When Ezreal wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 13% wins over 8 games 13% Games that ended at 25–30′: 20% wins over 5 games 20% Games that ended at 35–40′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Ionian Boots of Lucidity Manamune Spear of Shojin
Ends before 25′13% wins28% of games · 8
Lasts 25′ or more45% wins38% of games · 11
Lanes

No clear counters yet

Points above or below Ezreal's own win rate (34.5%). Every opponent, minute by minute →
What wins Ezreal games

First Baron: 63% against 24%

Win rate when the team took it firstwhen it didn't Gap
First Baron 24% 63% +39
Rift Herald 25% 56% +31
First tower 29% 50% +21
First dragon 23% 44% +21
First Voidgrubs 32% 40% +8
First blood 31% 38% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ezreal plays

Fewer multikills, more deaths

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.17 against 0.39 · −56%
More deaths a game8.5 against 5.6 · +52%
Fewer control wards a game0.55 against 0.94 · −41%
More time spent dead8.7s against 6.3s a minute · +37%
Less damage to towers6684 against 8311 · −20%