Wincon
Top · 58 games · KR

Galio

Top · 8% of games Mid · 82%Support · 10%

On average behind the lane opponent at 15 minutes (−416 gold), and still wins 60%.

Win rate
60.3%
±12.6 · role avg 50.0%
Tier
A
#8 of 76
Pick rate
0.9%
ban 3.7%
Games
58
ranked solo/duo

Galio top wins 60.3% of 58 ranked games in KR, rank 8 of 76 top champions (tier A). Most players finish Hextech Rocketbelt first, at about 12:36.

The build at a glance

What most Galio players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hextech Rocketbelt 12:19 · 42% · 20 games
Boots Plated Steelcaps 12:00 · 40% of games
Item 2 · late game Imperial Mandate 19:48 · 17 of 37 games
Item 3 · late game Zhonya's Hourglass 27:18 · 8 of 21 games
Runes
Stormraider's Surge · Sorcery + Resolve 17% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 91% of games · 60% wins Other starts →
Spells
Flash + Teleport 78% of games · 67% wins Other spells →
Skill order
Winds of WarQ Shield of DurandW Justice PunchE
Max Winds of War first 91% of games · 64% wins Skill orders →
When Galio wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 47% wins over 15 games 47% Games that ended at 20–25′: 50% wins over 12 games 50% Games that ended at 25–30′: 65% wins over 17 games 65% Games that ended at 30–35′: 78% wins over 9 games 78% 0′5′10′15′20′25′30′35′40′45′
Hextech Rocketbelt Plated Steelcaps Imperial Mandate Zhonya's Hourglass
Ends before 25′48% wins47% of games · 27
Lasts 25′ or more69% wins45% of games · 26
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Galio games

First Baron: 92% against 34%

Win rate when the team took it firstwhen it didn't Gap
First Baron 34% 92% +58
First tower 41% 88% +46
Rift Herald 43% 87% +44
First dragon 41% 79% +38
First blood 51% 74% +22
First Voidgrubs 55% 67% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Galio plays

More assists, more control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game8.3 against 4.9 · +68%
More control wards a game1.69 against 1.12 · +51%
Fewer solo kills a game1.2 against 1.9 · −40%
Less damage to towers5223 against 7994 · −35%
More kill participation43% against 35% · +21%

About average: vision.