Wincon
Support · 20 games · KR

KarthusSupport build & runes · KR

On average ahead of the lane opponent at 15 minutes (+506 gold).

Win rate
30.0%
±20.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 3.4%
Games
20
ranked solo/duo

Karthus support wins 30.0% of 20 ranked games in KR. Most players finish Blackfire Torch first, at about 12:18.

The build at a glance

What most Karthus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 12:10 · 100% · 17 games
Boots Sorcerer's Shoes 13:42 · 85% of games
Item 2 · late game Shadowflame 22:30 · 5 of 15 games
Runes
Dark Harvest · Domination + Precision 20% of games · 25% wins All runes →
Start
Health Potion 95% of games · 26% wins Other starts →
Spells
Exhaust + Flash 60% of games · 42% wins Other spells →
Skill order
Lay WasteQ DefileE Wall of PainW
Max Lay Waste first 100% of games · 30% wins Skill orders →
Pros & one-tricks lately

3 one-tricks play Karthus this patch

Every game, with builds →
When Karthus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 25% wins over 8 games 25% Games that ended at 30–35′: 0% wins over 5 games 0% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Sorcerer's Shoes Shadowflame
Lasts 25′ or more15% wins65% of games · 13
Lanes

No clear counters yet

Points above or below Karthus's own win rate (30.0%). Every opponent, minute by minute →
What wins Karthus games

First tower: 55% against 0%

Win rate when the team took it firstwhen it didn't Gap
First tower 0% 55% +55
Rift Herald 15% 57% +42
First Baron 15% 57% +42
First Voidgrubs 18% 44% +26
First dragon 23% 43% +20
First blood 33% 27% −6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Karthus plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.45 against 0.09 · +400%
More solo kills a game0.8 against 0.2 · +233%
More damage a minute1007 against 364 · +177%
More share of team damage26% against 11% · +146%
More deaths a game11.3 against 5.8 · +93%

About average: kill participation.