Wincon
Support · 28 games · KR

Lee SinSupport build & runes · KR

Support · 0% of games Jungle · 99%

On average ahead of the lane opponent at 15 minutes (+589 gold).

Win rate
42.9%
±18.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 67.1%
Games
28
ranked solo/duo

Lee Sin support wins 42.9% of 28 ranked games in KR. Most players finish Umbral Glaive first, at about 13:18.

The build at a glance

What most Lee Sin players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Umbral Glaive 13:18 · 8 of 27 games
Boots Ionian Boots of Lucidity 11:36 · 36% of games
Runes
Electrocute · Domination + Precision 18% of games · 60% wins All runes →
Start
Health Potion 86% of games · 42% wins Other starts →
Spells
Flash + Ignite 86% of games · 42% wins Other spells →
Skill order
Sonic Wave / Resonating StrikeQ Safeguard / Iron WillW Tempest / CrippleE
Max Sonic Wave / Resonating Strike first 75% of games · 33% wins Skill orders →
When Lee Sin wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 44% wins over 9 games 44% Games that ended at 25–30′: 60% wins over 5 games 60% Games that ended at 30–35′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Umbral Glaive Ionian Boots of Lucidity
Ends before 25′44% wins32% of games · 9
Lasts 25′ or more64% wins39% of games · 11
Lanes

No clear counters yet

Points above or below Lee Sin's own win rate (42.9%). Every opponent, minute by minute →
What wins Lee Sin games

First tower: 73% against 24%

Win rate when the team took it firstwhen it didn't Gap
First tower 24% 73% +49
First Baron 28% 70% +42
First Voidgrubs 33% 54% +21
Rift Herald 35% 55% +19
First dragon 39% 50% +11
First blood 43% 43% ±0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lee Sin plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.54 against 0.09 · +500%
More solo kills a game1.3 against 0.2 · +450%
More damage to towers1781 against 1109 · +61%
More share of team damage17% against 11% · +57%
More damage a minute567 against 363 · +56%

About average: kill participation.