Wincon
Top · 23 games · KR

LilliaTop build & runes · KR

Top · 1% of games Jungle · 99%

On average behind the lane opponent at 15 minutes (−860 gold).

Win rate
26.1%
±17.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 3.4%
Games
23
ranked solo/duo

Lillia top wins 26.1% of 23 ranked games in KR. Most players finish Liandry's Torment first, at about 13:00.

The build at a glance

What most Lillia players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 9:48 · 35% of games
Item 1 Liandry's Torment 12:52 · 55% · 11 games
Item 2 · late game Riftmaker 19:18 · 5 of 11 games
Item 3 · late game Zhonya's Hourglass 26:18 · 3 of 7 games
Runes
Conqueror · Precision + Inspiration 9% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 96% of games · 27% wins Other starts →
Spells
Flash + Teleport 65% of games · 27% wins Other spells →
Skill order
Blooming BlowsQ Watch Out! Eep!W SwirlseedE
Max Blooming Blows first 96% of games · 27% wins Skill orders →
When Lillia wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 13% wins over 8 games 13% Games that ended at 20–25′: 33% wins over 6 games 33% Games that ended at 25–30′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Liandry's Torment Riftmaker Zhonya's Hourglass
Ends before 25′21% wins61% of games · 14
Lasts 25′ or more20% wins22% of games · 5
Lanes

No clear counters yet

Points above or below Lillia's own win rate (26.1%). Every opponent, minute by minute →
What wins Lillia games

First tower: 67% against 12%

Win rate when the team took it firstwhen it didn't Gap
First tower 12% 67% +55
First Baron 18% 50% +32
First dragon 11% 36% +25
First Voidgrubs 21% 33% +12
First blood 25% 29% +4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lillia plays

Less damage to towers, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Less damage to towers3806 against 8404 · −55%
Fewer solo kills a game1.5 against 2.2 · −32%
Fewer assists a game3.8 against 5.0 · −24%
More time spent dead7.6s against 6.4s a minute · +19%
Less kill participation29% against 35% · −16%

About average: vision, share of team damage, control wards.