Wincon
Jungle · 22 games · KR

NautilusJungle build & runes · KR

Jungle · 0% of games Support · 99%

On average behind the lane opponent at 15 minutes (−1095 gold).

Win rate
40.9%
±20.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 14.4%
Games
22
ranked solo/duo

Nautilus jungle wins 40.9% of 22 ranked games in KR. Most players finish Hextech Rocketbelt first, at about 10:00.

The build at a glance

What most Nautilus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hextech Rocketbelt 9:54 · 56% · 10 games
Item 2 · late game Imperial Mandate 16:00 · 6 of 17 games
Boots Ionian Boots of Lucidity 13:12 · 41% of games
Item 3 · late game Zhonya's Hourglass 25:00 · 4 of 11 games
Runes
Electrocute · Domination + Inspiration 18% of games · 25% wins All runes →
Start
Gustwalker Hatchling + Health Potion 45% of games · 20% wins Other starts →
Spells
Flash + Smite 100% of games · 41% wins Other spells →
Skill order
RiptideE Dredge LineQ Titan's WrathW
Max Riptide first 82% of games · 39% wins Skill orders →
When Nautilus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 30–35′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Hextech Rocketbelt Imperial Mandate Ionian Boots of Lucidity Zhonya's Hourglass
Lasts 25′ or more33% wins41% of games · 9
Enemy junglers

No clear counters yet

Points above or below Nautilus's own win rate (40.9%). Every opponent, minute by minute →
What wins Nautilus games

First tower: 78% against 15%

Win rate when the team took it firstwhen it didn't Gap
First tower 15% 78% +62
First Baron 31% 67% +35
First Voidgrubs 25% 60% +35
Rift Herald 35% 60% +25
First dragon 33% 57% +24
First blood 36% 45% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nautilus plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.23 against 0.77 · −70%
Less damage to towers639 against 2050 · −69%
Fewer solo kills a game0.6 against 1.1 · −45%
More assists a game10.6 against 7.5 · +40%
Less damage a minute469 against 678 · −31%

About average: control wards, kill participation, vision.