Wincon
Jungle · 27 games · NA

NautilusJungle build & runes · NA

Jungle · 1% of games Support · 98%

On average behind the lane opponent at 15 minutes (−1257 gold).

Win rate
37.0%
±18.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 10.7%
Games
27
ranked solo/duo

Nautilus jungle wins 37.0% of 27 ranked games in NA. Most players finish Liandry's Torment first, at about 12:12.

The build at a glance

What most Nautilus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Liandry's Torment 12:12 · 8 of 27 games
Boots Plated Steelcaps 15:00 · 44% of games
Item 2 · late game Sunfire Aegis 20:06 · 4 of 24 games
Item 3 · late game Abyssal Mask 26:54 · 3 of 17 games
Runes
Aftershock · Resolve + Inspiration 15% of games · 75% wins All runes →
Start
Mosstomper Seedling 30% of games · 75% wins Other starts →
Spells
Flash + Smite 96% of games · 35% wins Other spells →
Skill order
RiptideE Titan's WrathW Dredge LineQ
Max Riptide first 56% of games · 33% wins Skill orders →
When Nautilus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 6 games 50% Games that ended at 25–30′: 57% wins over 7 games 57% Games that ended at 30–35′: 22% wins over 9 games 22% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Plated Steelcaps Sunfire Aegis Abyssal Mask
Ends before 25′50% wins22% of games · 6
Lasts 25′ or more38% wins59% of games · 16
Enemy junglers

No clear counters yet

Points above or below Nautilus's own win rate (37.0%). Every opponent, minute by minute →
What wins Nautilus games

First Baron: 86% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 86% +66
First tower 14% 62% +47
Rift Herald 25% 71% +46
First dragon 19% 64% +45
First Voidgrubs 33% 40% +7
First blood 47% 25% −22

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nautilus plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer multikills a game0.26 against 0.84 · −69%
Less damage to towers829 against 2392 · −65%
Fewer solo kills a game0.4 against 1.2 · −65%
More assists a game10.7 against 7.8 · +38%
More deaths a game6.8 against 5.4 · +25%

About average: kill participation.