Wincon
Top · 27 games · KR

OriannaTop build & runes · KR

Top · 2% of games Mid · 97%

On average behind the lane opponent at 15 minutes (−122 gold), and still wins 63%.

Win rate
63.0%
±18.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.0%
Games
27
ranked solo/duo

Orianna top wins 63.0% of 27 ranked games in KR. Most players finish Blackfire Torch first, at about 12:36.

The build at a glance

What most Orianna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 13:15 · 65% · 17 games
Boots Ionian Boots of Lucidity 10:12 · 59% of games
Item 2 · late game Shadowflame 21:36 · 9 of 22 games
Runes
Stormraider's Surge · Sorcery + Precision 15% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 63% wins Other starts →
Spells
Flash + Teleport 63% of games · 53% wins Other spells →
Skill order
Command: AttackQ Command: DissonanceW Command: ProtectE
Max Command: Attack first 100% of games · 63% wins Skill orders →
When Orianna wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 71% wins over 7 games 71% Games that ended at 25–30′: 82% wins over 11 games 82% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Ionian Boots of Lucidity Shadowflame
Ends before 25′71% wins26% of games · 7
Lasts 25′ or more82% wins41% of games · 11
Lanes

No clear counters yet

Points above or below Orianna's own win rate (63.0%). Every opponent, minute by minute →
What wins Orianna games

First Baron: 93% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 93% +62
Rift Herald 36% 92% +57
First tower 40% 92% +52
First Voidgrubs 46% 79% +32
First blood 56% 73% +16
First dragon 57% 69% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Orianna plays

More control wards, more assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.93 against 0.94 · +105%
More assists a game8.7 against 5.0 · +75%
More kill participation45% against 35% · +27%
Fewer multikills a game0.30 against 0.39 · −23%
Less time spent dead5.2s against 6.3s a minute · −17%

About average: minions, share of team damage, gold.