Wincon
Support · 104 games · KR

Sylas

Support · 8% of games Jungle · 37%Mid · 48%Top · 6%

Strongest when games end at 25–30 minutes (62%). On average ahead of the lane opponent at 15 minutes (+364 gold).

Win rate
48.1%
±9.6 · role avg 50.0%
Tier
C
#33 of 53
Pick rate
1.6%
ban 16.6%
Games
104
ranked solo/duo

Sylas support wins 48.1% of 104 ranked games in KR, rank 33 of 53 support champions (tier C). Most players finish Hextech Rocketbelt first, at about 12:54.

The build at a glance

What most Sylas players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hextech Rocketbelt 12:56 · 75% · 73 games
Boots Sorcerer's Shoes 15:06 · 43% of games
Item 2 Zhonya's Hourglass 24:06 · 78% · 25 games
Item 3 · late game Shadowflame 27:42 · 4 of 12 games
Runes
Electrocute · Domination + Sorcery 19% of games · 50% wins All runes →
Start
Health Potion 88% of games · 48% wins Other starts →
Spells
Flash + Ignite 92% of games · 47% wins Other spells →
Skill order
KingslayerW Abscond / AbductE Chain LashQ
Max Kingslayer first 61% of games · 48% wins Skill orders →
When Sylas wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 20 games 50% Games that ended at 20–25′: 44% wins over 25 games 44% Games that ended at 25–30′: 62% wins over 37 games 62% Games that ended at 30–35′: 33% wins over 12 games 33% Games that ended at 35–40′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Hextech Rocketbelt Sorcerer's Shoes Zhonya's Hourglass Shadowflame
Ends before 25′47% wins43% of games · 45
Lasts 25′ or more54% wins52% of games · 54
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Sylas games

First Baron: 90% against 22%

Win rate when the team took it firstwhen it didn't Gap
First Baron 22% 90% +68
Rift Herald 25% 73% +48
First tower 26% 64% +38
First dragon 33% 65% +33
First Voidgrubs 42% 54% +12
First blood 44% 52% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sylas plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.6 against 0.2 · +200%
More multikills a game0.20 against 0.08 · +150%
More damage a minute574 against 351 · +63%
More share of team damage17% against 10% · +60%
More deaths a game8.3 against 5.7 · +45%

About average: vision.