Wincon
Top · 25 games · NA

AnnieTop build & runes · NA

Top · 5% of games Mid · 90%Support · 4%

On average behind the lane opponent at 15 minutes (−295 gold), and still wins 52%.

Win rate
52.0%
±19.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.5%
Games
25
ranked solo/duo

Annie top wins 52.0% of 25 ranked games in NA. Most players finish Malignance first, at about 11:12.

The build at a glance

What most Annie players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Malignance 11:37 · 83% · 20 games
Boots Sorcerer's Shoes 13:12 · 80% of games
Item 2 · late game Shadowflame 21:42 · 7 of 23 games
Item 3 · late game Rabadon's Deathcap 25:00 · 3 of 11 games
Runes
Deathfire Touch · Sorcery + Precision 20% of games · 40% wins All runes →
Start
Doran's Ring + Health Potion 92% of games · 48% wins Other starts →
Spells
Flash + Ignite 68% of games · 41% wins Other spells →
Skill order
DisintegrateQ IncinerateW Molten ShieldE
Max Disintegrate first 92% of games · 52% wins Skill orders →
When Annie wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 44% wins over 9 games 44% Games that ended at 30–35′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Malignance Sorcerer's Shoes Shadowflame Rabadon's Deathcap
Lasts 25′ or more53% wins60% of games · 15
Lanes

No clear counters yet

Points above or below Annie's own win rate (52.0%). Every opponent, minute by minute →
What wins Annie games

Rift Herald: 77% against 25%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 25% 77% +52
First tower 31% 75% +44
First dragon 36% 64% +28
First Baron 44% 67% +23
First blood 42% 62% +20
First Voidgrubs 42% 62% +20

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Annie plays

More control wards, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.44 against 0.40 · +260%
Less damage to towers6276 against 8784 · −29%
More deaths a game7.4 against 5.9 · +27%
Fewer multikills a game0.32 against 0.43 · −26%
More time spent dead7.9s against 6.5s a minute · +21%

About average: kill participation, share of team damage, damage.