Wincon
Top · 51 games · NA

Aurelion SolTop build & runes · NA

On average behind the lane opponent at 15 minutes (−261 gold), and still wins 69%.

Win rate
68.6%
±12.7 · role avg 50.0%
Tier
A
#5 of 88
Pick rate
0.2%
ban 0.6%
Games
51
ranked solo/duo

Aurelion Sol top wins 68.6% of 51 ranked games in NA, rank 5 of 88 top champions (tier A). Most players finish Rylai's Crystal Scepter first, at about 11:36.

The build at a glance

What most Aurelion Sol players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Rylai's Crystal Scepter 12:13 · 55% · 26 games
Item 2 Liandry's Torment 19:40 · 50% · 12 games
Boots Sorcerer's Shoes 19:18 · 27% of games
Item 3 · late game Zhonya's Hourglass 24:54 · 11 of 32 games
Item 4 · late game Rabadon's Deathcap 32:18 · 6 of 14 games
Runes
Deathfire Touch · Sorcery + Resolve 22% of games · 82% wins All runes →
Start
Doran's Ring + Health Potion 94% of games · 69% wins Other starts →
Spells
Flash + Teleport 78% of games · 68% wins Other spells →
Skill order
Breath of LightQ Astral FlightW SingularityE
Max Breath of Light first 94% of games · 71% wins Skill orders →
When Aurelion Sol wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 71% wins over 7 games 71% Games that ended at 20–25′: 67% wins over 9 games 67% Games that ended at 25–30′: 50% wins over 12 games 50% Games that ended at 30–35′: 75% wins over 12 games 75% Games that ended at 35–40′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Rylai's Crystal Scepter Liandry's Torment Sorcerer's Shoes Zhonya's Hourglass Rabadon's Deathcap
Ends before 25′69% wins31% of games · 16
Lasts 25′ or more63% wins59% of games · 30
Lanes

No clear counters yet

Points above or below Aurelion Sol's own win rate (68.6%). Every opponent, minute by minute →
What wins Aurelion Sol games

First Baron: 96% against 46%

Win rate when the team took it firstwhen it didn't Gap
First Baron 46% 96% +49
Rift Herald 54% 100% +46
First dragon 50% 88% +38
First tower 55% 86% +31
First Voidgrubs 65% 72% +7
First blood 76% 62% −14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Aurelion Sol plays

More multikills, more assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More multikills a game0.71 against 0.43 · +65%
More assists a game8.5 against 5.3 · +60%
Less damage to towers4717 against 8756 · −46%
Fewer solo kills a game1.2 against 2.2 · −44%
More kill participation43% against 36% · +18%

About average: share of team damage, gold, damage, minions.