Wincon
Jungle · 25 games · NA

EzrealJungle build & runes · NA

Jungle · 1% of games Bot · 95%Mid · 3%Support · 1%

On average behind the lane opponent at 15 minutes (−478 gold).

Win rate
28.0%
±17.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.7%
Games
25
ranked solo/duo

Ezreal jungle wins 28.0% of 25 ranked games in NA. Most players finish Trinity Force first, at about 11:18.

The build at a glance

What most Ezreal players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 11:28 · 53% · 10 games
Boots Ionian Boots of Lucidity 15:18 · 52% of games
Item 2 · late game Voltaic Cyclosword 19:42 · 6 of 21 games
Item 3 · late game Serylda's Grudge 23:18 · 3 of 15 games
Runes
Press the Attack · Precision + Inspiration 16% of games · 50% wins All runes →
Start
Scorchclaw Pup 36% of games · 22% wins Other starts →
Spells
Flash + Smite 100% of games · 28% wins Other spells →
Skill order
Mystic ShotQ Arcane ShiftE Essence FluxW
Max Mystic Shot first 96% of games · 25% wins Skill orders →
When Ezreal wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 25% wins over 8 games 25% Games that ended at 30–35′: 17% wins over 6 games 17% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Ionian Boots of Lucidity Voltaic Cyclosword Serylda's Grudge
Lasts 25′ or more21% wins56% of games · 14
Enemy junglers

No clear counters yet

Points above or below Ezreal's own win rate (28.0%). Every opponent, minute by minute →
What wins Ezreal games

First tower: 67% against 6%

Win rate when the team took it firstwhen it didn't Gap
First tower 6% 67% +60
First dragon 0% 54% +54
Rift Herald 16% 67% +51
First Voidgrubs 14% 45% +31
First Baron 21% 50% +29
First blood 23% 33% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Ezreal plays

Fewer control wards, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.12 against 1.28 · −91%
Less damage to towers1322 against 2392 · −45%
Fewer multikills a game0.52 against 0.84 · −38%
More deaths a game7.4 against 5.4 · +38%
Fewer solo kills a game0.8 against 1.2 · −32%

About average: vision.