Wincon
Top · 25 games · NA

HweiTop build & runes · NA

On average ahead of the lane opponent at 15 minutes (+327 gold).

Win rate
60.0%
±19.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.6%
Games
25
ranked solo/duo

Hwei top wins 60.0% of 25 ranked games in NA. Most players finish Blackfire Torch first, at about 13:48.

The build at a glance

What most Hwei players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 13:14 · 71% · 15 games
Boots Sorcerer's Shoes 12:48 · 48% of games
Item 2 · late game Liandry's Torment 17:48 · 5 of 22 games
Item 3 · late game Zhonya's Hourglass 26:24 · 3 of 15 games
Runes
Deathfire Touch · Sorcery + Precision 16% of games · 75% wins All runes →
Start
Doran's Ring + Health Potion 96% of games · 58% wins Other starts →
Spells
Flash + Teleport 80% of games · 60% wins Other spells →
Skill order
Subject: DisasterQ Subject: TormentE Subject: SerenityW
Max Subject: Disaster first 84% of games · 52% wins Skill orders →
When Hwei wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 50% wins over 8 games 50% Games that ended at 30–35′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Sorcerer's Shoes Liandry's Torment Zhonya's Hourglass
Lasts 25′ or more57% wins56% of games · 14
Lanes

No clear counters yet

Points above or below Hwei's own win rate (60.0%). Every opponent, minute by minute →
What wins Hwei games

First Baron: 79% against 36%

Win rate when the team took it firstwhen it didn't Gap
First Baron 36% 79% +42
Rift Herald 47% 80% +33
First Voidgrubs 40% 73% +33
First blood 46% 75% +29
First dragon 45% 71% +26
First tower 43% 67% +24

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Hwei plays

More control wards, more assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game0.76 against 0.40 · +90%
More assists a game8.2 against 5.3 · +54%
More kill participation44% against 36% · +22%
Less damage to towers6986 against 8756 · −20%
Fewer solo kills a game1.8 against 2.2 · −16%

About average: minions, gold.