Wincon
Top · 23 games · NA

LuxTop build & runes · NA

On average behind the lane opponent at 15 minutes (−114 gold).

Win rate
34.8%
±19.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.4%
Games
23
ranked solo/duo

Lux top wins 34.8% of 23 ranked games in NA. Most players finish Luden's Echo first, at about 11:36.

The build at a glance

What most Lux players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 11:16 · 65% · 13 games
Boots Sorcerer's Shoes 12:36 · 65% of games
Item 2 · late game Stormsurge 21:18 · 10 of 22 games
Item 3 · late game Rabadon's Deathcap 30:30 · 5 of 13 games
Runes
Arcane Comet · Sorcery + Domination 26% of games · 33% wins All runes →
Start
Doran's Ring + Health Potion 96% of games · 32% wins Other starts →
Spells
Flash + Teleport 39% of games · 33% wins Other spells →
Skill order
Lucent SingularityE Light BindingQ Prismatic BarrierW
Max Lucent Singularity first 100% of games · 35% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Lux this patch

Every game, with builds →
  • Island GasfaceOne-trick · 81%NA · Grandmaster · 1,562 LP Arcane Comet MalignanceStormsurge Win vs Anivia · 12 Oct
  • YureizenOne-trick · 90%NA · Master · 584 LP Arcane Comet MalignanceShurelya's BattlesongCosmic Drive Loss vs Jayce · 9 Oct
When Lux wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 30% wins over 10 games 30% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Stormsurge Rabadon's Deathcap
Lasts 25′ or more30% wins43% of games · 10
Lanes

No clear counters yet

Points above or below Lux's own win rate (34.8%). Every opponent, minute by minute →
What wins Lux games

First Baron: 78% against 7%

Win rate when the team took it firstwhen it didn't Gap
First Baron 7% 78% +71
First tower 9% 58% +49
Rift Herald 31% 40% +9
First blood 33% 36% +3
First dragon 36% 33% −3
First Voidgrubs 42% 27% −14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lux plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.13 against 0.44 · −70%
Less damage to towers5091 against 8899 · −43%
More assists a game7.4 against 5.3 · +39%
Less share of team damage20% against 22% · −12%
More kill participation40% against 36% · +12%

About average: damage, vision, time spent dead.