Wincon
Top · 23 games · NA

Maokai

Top · 10% of games Support · 62%Jungle · 27%

On average behind the lane opponent at 15 minutes (−468 gold), and still wins 74%.

Win rate
73.9%
±17.9 · role avg 50.0%
Tier
B
#21 of 85
Pick rate
0.2%
ban 0.1%
Games
23
ranked solo/duo

Maokai top wins 73.9% of 23 ranked games in NA, rank 21 of 85 top champions (tier B). Most players finish Sunfire Aegis first, at about 12:30.

The build at a glance

What most Maokai players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Sunfire Aegis 12:30 · 7 of 23 games
Boots Plated Steelcaps 12:54 · 48% of games
Item 2 · late game Spirit Visage 21:48 · 9 of 22 games
Item 3 · late game Winter's Approach 28:42 · 5 of 15 games
Runes
Grasp of the Undying · Resolve + Sorcery 22% of games · 60% wins All runes →
Start
Doran's Helm + Health Potion 52% of games · 75% wins Other starts →
Spells
Flash + Teleport 87% of games · 75% wins Other spells →
Skill order
Bramble SmashQ Twisted AdvanceW Sapling TossE
Max Bramble Smash first 78% of games · 72% wins Skill orders →
When Maokai wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 67% wins over 6 games 67% Games that ended at 30–35′: 100% wins over 5 games 100% Games that ended at 35–40′: 100% wins over 5 games 100% 0′5′10′15′20′25′30′35′40′45′
Sunfire Aegis Plated Steelcaps Spirit Visage Winter's Approach
Lasts 25′ or more88% wins70% of games · 16
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Maokai games

First Baron: 100% against 45%

Win rate when the team took it firstwhen it didn't Gap
First Baron 45% 100% +55
Rift Herald 57% 100% +43
First Voidgrubs 62% 90% +28
First dragon 60% 85% +25
First tower 70% 77% +7
First blood 82% 67% −15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Maokai plays

More assists, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game12.0 against 5.3 · +127%
Fewer multikills a game0.09 against 0.43 · −79%
More control wards a game0.70 against 0.42 · +67%
Fewer solo kills a game0.8 against 2.1 · −63%
Less damage to towers7217 against 8654 · −17%

About average: vision, damage.