Wincon
Top · 24 games · EUW

Maokai

Top · 12% of games Support · 53%Jungle · 33%

On average behind the lane opponent at 15 minutes (−1003 gold).

Win rate
45.8%
±19.9 · role avg 50.0%
Tier
C
#62 of 87
Pick rate
0.2%
ban 0.0%
Games
24
ranked solo/duo

Maokai top wins 45.8% of 24 ranked games in EUW, rank 62 of 87 top champions (tier C). Most players finish Unending Despair first, at about 14:30.

The build at a glance

What most Maokai players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Unending Despair 14:30 · 9 of 24 games
Boots Plated Steelcaps 13:18 · 63% of games
Item 2 · late game Winter's Approach 19:54 · 11 of 20 games
Item 3 · late game Randuin's Omen 25:48 · 3 of 10 games
Runes
Grasp of the Undying · Resolve + Sorcery 17% of games · 0% wins All runes →
Start
Doran's Helm + Health Potion 50% of games · 58% wins Other starts →
Spells
Flash + Teleport 96% of games · 48% wins Other spells →
Skill order
Bramble SmashQ Twisted AdvanceW Sapling TossE
Max Bramble Smash first 100% of games · 46% wins Skill orders →
When Maokai wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 38% wins over 8 games 38% Games that ended at 25–30′: 63% wins over 8 games 63% 0′5′10′15′20′25′30′35′40′45′
Unending Despair Plated Steelcaps Winter's Approach Randuin's Omen
Ends before 25′38% wins33% of games · 8
Lasts 25′ or more63% wins33% of games · 8
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Maokai games

First Baron: 80% against 21%

Win rate when the team took it firstwhen it didn't Gap
First Baron 21% 80% +59
Rift Herald 38% 55% +16
First tower 41% 57% +16
First dragon 40% 50% +10
First Voidgrubs 42% 50% +8
First blood 43% 47% +4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Maokai plays

More assists, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More assists a game9.2 against 5.3 · +72%
Fewer multikills a game0.13 against 0.42 · −69%
Fewer solo kills a game1.1 against 2.2 · −51%
Less damage to towers5501 against 8717 · −37%
Less vision a minute0.60 against 0.81 · −26%