Wincon
Mid · 35 games · NA

WukongMid build & runes · NA

Mid · 1% of games Jungle · 88%Top · 10%

On average behind the lane opponent at 15 minutes (−262 gold).

Win rate
45.7%
±16.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 7.4%
Games
35
ranked solo/duo

Wukong mid wins 45.7% of 35 ranked games in NA. Most players finish Trinity Force first, at about 11:54.

The build at a glance

What most Wukong players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 12:02 · 48% · 15 games
Boots Mercury's Treads 14:12 · 43% of games
Item 2 · late game Black Cleaver 20:36 · 7 of 32 games
Item 3 · late game Death's Dance 22:54 · 7 of 22 games
Runes
Electrocute · Domination + Precision 34% of games · 42% wins All runes →
Start
Doran's Blade + Health Potion 51% of games · 50% wins Other starts →
Spells
Flash + Ignite 94% of games · 45% wins Other spells →
Skill order
Crushing BlowQ Nimbus StrikeE Warrior TricksterW
Max Crushing Blow first 86% of games · 50% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Wukong this patch

Every game, with builds →
  • AirflashOne-trick · 98%NA · Grandmaster · 1,314 LP Conqueror Trinity ForceBlack CleaverSterak's Gage Win vs Viktor · 10 Oct
When Wukong wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 6 games 50% Games that ended at 25–30′: 57% wins over 14 games 57% Games that ended at 30–35′: 42% wins over 12 games 42% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Mercury's Treads Black Cleaver Death's Dance
Ends before 25′50% wins17% of games · 6
Lasts 25′ or more50% wins74% of games · 26
Lanes

No clear counters yet

Points above or below Wukong's own win rate (45.7%). Every opponent, minute by minute →
What wins Wukong games

First tower: 61% against 17%

Win rate when the team took it firstwhen it didn't Gap
First tower 17% 61% +44
Rift Herald 29% 71% +43
First Baron 35% 60% +25
First Voidgrubs 35% 56% +20
First dragon 37% 56% +19
First blood 38% 53% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Wukong plays

More damage to towers, more solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More damage to towers9461 against 6993 · +35%
More solo kills a game2.4 against 2.0 · +23%
Fewer assists a game5.4 against 6.3 · −14%

About average: kill participation, multikills, gold.