NocturneTop build & runes · NA
On average behind the lane opponent at 15 minutes (−462 gold).
- Win rate
- 34.6%
- ±18.3 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.1%
- ban 6.0%
- Games
- 26
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Nocturne top wins 34.6% of 26 ranked games in NA. Most players finish Stridebreaker first, at about 11:54.
What most Nocturne players run
Stridebreaker 12:29 · 83% · 19 games
Plated Steelcaps 14:06 · 50% of games
Serpent's Fang 18:36 · 5 of 19 games
The Collector 25:06 · 3 of 9 games 1 one-trick plays Nocturne this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Nocturne's own win rate (34.6%). Every opponent, minute by minute →First blood: 63% against 22%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
More control wards, fewer solo kills
What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.
About average: time spent dead, kill participation, deaths, damage to towers, gold, vision.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Nocturne's games
Dies about as often as most top laners, and more of it is ganks
Before 14 minutes Nocturne dies 2.5 times a game (average 2.4). 46% of those deaths involve the enemy jungler, against 38% for the average top laner. 49% are fair 1-v-1s.
Ganks and collapses both hit your half of top lane

Ganks: 53% in your half of top lane. Collapses: 67% in your half of top lane. 1-v-1s: 53% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Nocturne
Ganks come at 3:00–5:00 and 9:00
Ward the river before 3:00 and 9:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Nocturne; wide light bars behind them: the average. Highlighted: the laning peaks.Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 49 kills and 65 deaths.
From 14 to 25 minutes: 51 kills and 68 deaths.
After 25 minutes: 16 kills and 18 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Nocturne top game. Highlighted: where the group differs from everyone.
| One-tricks2 games | All Master+26 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstDuskbringer · 100% | Max Q firstDuskbringer · 77% |
| Win rate | 0.0%±0.0 · 2 games | 34.6%±18.3 · 26 games |
Every pro and one-trick game
vs
NAVX king2017ogMaster · 193 LP
One-trick91% on Nocturne










4 / 7 / 00.57 KDA
Loss · 23:5610 Oct
vs
NAVX king2017ogMaster · 193 LP
One-trick91% on Nocturne










4 / 11 / 91.18 KDA
Loss · 33:5510 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| VX king2017ogOne-trick · 91%NA | 0–2 0% win | Master · 193 LP | 10 Oct |