Wincon
Support · 25 games · NA

TaliyahSupport build & runes · NA

On average ahead of the lane opponent at 15 minutes (+418 gold).

Win rate
48.0%
±19.6 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.7%
Games
25
ranked solo/duo

Taliyah support wins 48.0% of 25 ranked games in NA. Most players finish Rylai's Crystal Scepter first, at about 14:12.

The build at a glance

What most Taliyah players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 10:36 · 40% of games
Item 1 Rylai's Crystal Scepter 14:53 · 79% · 15 games
Item 2 · late game Bandlepipes 22:06 · 8 of 22 games
Item 3 · late game Imperial Mandate 25:48 · 3 of 10 games
Runes
Deathfire Touch · Sorcery + Domination 28% of games · 71% wins All runes →
Start
Health Potion 100% of games · 48% wins Other starts →
Spells
Flash + Heal 72% of games · 56% wins Other spells →
Skill order
Threaded VolleyQ Unraveled EarthE Seismic ShoveW
Max Threaded Volley first 92% of games · 52% wins Skill orders →
When Taliyah wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 60% wins over 5 games 60% Games that ended at 25–30′: 44% wins over 9 games 44% Games that ended at 30–35′: 38% wins over 8 games 38% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Rylai's Crystal Scepter Bandlepipes Imperial Mandate
Ends before 25′60% wins20% of games · 5
Lasts 25′ or more41% wins68% of games · 17
Lanes

No clear counters yet

Points above or below Taliyah's own win rate (48.0%). Every opponent, minute by minute →
What wins Taliyah games

First tower: 90% against 20%

Win rate when the team took it firstwhen it didn't Gap
First tower 20% 90% +70
First Baron 27% 80% +53
First Voidgrubs 38% 67% +29
Rift Herald 36% 64% +28
First dragon 40% 53% +13
First blood 43% 55% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Taliyah plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.24 against 0.10 · +140%
More solo kills a game0.4 against 0.2 · +100%
More damage a minute587 against 371 · +58%
More minions a minute1.7 against 1.1 · +52%
More share of team damage16% against 11% · +49%

About average: kill participation, assists.