Wincon
Support · 20 games · NA

ViSupport build & runes · NA

Support · 2% of games Jungle · 92%Top · 4%Mid · 3%

On average ahead of the lane opponent at 15 minutes (+367 gold).

Win rate
40.0%
±21.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.7%
Games
20
ranked solo/duo

Vi support wins 40.0% of 20 ranked games in NA. Most players finish Umbral Glaive first, at about 12:48.

The build at a glance

What most Vi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Umbral Glaive 12:48 · 5 of 20 games
Boots Boots of Swiftness 11:42 · 30% of games
Item 2 · late game The Collector 22:12 · 4 of 17 games
Runes
Hail of Blades · Domination + Precision 30% of games · 50% wins All runes →
Start
Health Potion 90% of games · 39% wins Other starts →
Spells
Flash + Ignite 80% of games · 38% wins Other spells →
Skill order
Vault BreakerQ Relentless ForceE Denting BlowsW
Max Vault Breaker first 80% of games · 38% wins Skill orders →
When Vi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 43% wins over 7 games 43% Games that ended at 30–35′: 29% wins over 7 games 29% 0′5′10′15′20′25′30′35′40′45′
Umbral Glaive Boots of Swiftness The Collector
Lasts 25′ or more36% wins70% of games · 14
Lanes

No clear counters yet

Points above or below Vi's own win rate (40.0%). Every opponent, minute by minute →
What wins Vi games

First Baron: 86% against 15%

Win rate when the team took it firstwhen it didn't Gap
First Baron 15% 86% +70
First dragon 18% 67% +48
First tower 20% 60% +40
Rift Herald 38% 43% +4
First blood 40% 40% ±0
First Voidgrubs 44% 36% −8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vi plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.8 against 0.2 · +226%
More multikills a game0.20 against 0.10 · +100%
More damage to towers2597 against 1460 · +78%
More time spent dead8.3s against 5.0s a minute · +66%
More deaths a game9.8 against 6.0 · +63%

About average: vision.