Wincon
Support · 44 games

ViSupport build & runes

Support · 2% of games Jungle · 95%Top · 2%Mid · 2%

On average ahead of the lane opponent at 15 minutes (+267 gold).

Win rate
50.0%
±14.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.1%
Games
44
ranked solo/duo

Vi support wins 50.0% of 44 ranked games. Most players finish Umbral Glaive first, at about 12:54.

The build at a glance

What most Vi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Umbral Glaive 12:19 · 34% · 12 games
Boots Boots of Swiftness 14:54 · 32% of games
Item 2 · late game Voltaic Cyclosword 21:00 · 8 of 35 games
Item 3 · late game Lord Dominik's Regards 31:00 · 3 of 12 games
Runes
Hail of Blades · Domination + Precision 11% of games · 60% wins All runes →
Start
Health Potion 93% of games · 49% wins Other starts →
Spells
Flash + Ignite 89% of games · 49% wins Other spells →
Skill order
Vault BreakerQ Relentless ForceE Denting BlowsW
Max Vault Breaker first 80% of games · 51% wins Skill orders →
When Vi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 64% wins over 11 games 64% Games that ended at 25–30′: 69% wins over 13 games 69% Games that ended at 30–35′: 40% wins over 10 games 40% Games that ended at 35–40′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Umbral Glaive Boots of Swiftness Voltaic Cyclosword Lord Dominik's Regards
Ends before 25′64% wins25% of games · 11
Lasts 25′ or more50% wins64% of games · 28
Lanes

No clear counters yet

Points above or below Vi's own win rate (50.0%). Every opponent, minute by minute →
What wins Vi games

First Baron: 86% against 14%

Win rate when the team took it firstwhen it didn't Gap
First Baron 14% 86% +73
Rift Herald 25% 80% +55
First tower 32% 68% +36
First dragon 33% 65% +32
First Voidgrubs 41% 59% +18
First blood 56% 46% −9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vi plays

More solo kills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.8 against 0.2 · +235%
More damage to towers2440 against 1293 · +89%
More multikills a game0.14 against 0.09 · +56%
More minions a minute1.7 against 1.1 · +54%
More damage a minute534 against 366 · +46%

About average: vision.