Wincon
Mid · 47 games

ViMid build & runes

On average behind the lane opponent at 15 minutes (−11 gold).

Win rate
40.4%
±14.0 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.1%
Games
47
ranked solo/duo

Vi mid wins 40.4% of 47 ranked games. Most players finish Youmuu's Ghostblade first, at about 10:24.

The build at a glance

What most Vi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Youmuu's Ghostblade 10:37 · 33% · 13 games
Boots Boots of Swiftness 17:24 · 38% of games
Item 2 The Collector 18:16 · 100% · 12 games
Item 3 · late game Lord Dominik's Regards 23:48 · 13 of 33 games
Item 4 · late game Infinity Edge 26:30 · 10 of 17 games
Item 5 · late game Immortal Shieldbow 32:30 · 5 of 6 games
Runes
Hail of Blades · Domination + Precision 30% of games · 43% wins All runes →
Start
Doran's Blade + Health Potion 47% of games · 41% wins Other starts →
Spells
Flash + Ignite 98% of games · 41% wins Other spells →
Skill order
Vault BreakerQ Relentless ForceE Denting BlowsW
Max Vault Breaker first 45% of games · 43% wins Skill orders →
When Vi wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 30% wins over 10 games 30% Games that ended at 25–30′: 44% wins over 16 games 44% Games that ended at 30–35′: 58% wins over 12 games 58% Games that ended at 35–40′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Youmuu's Ghostblade Boots of Swiftness The Collector Lord Dominik's Regards Infinity Edge Immortal Shieldbow
Ends before 25′30% wins21% of games · 10
Lasts 25′ or more47% wins72% of games · 34
Lanes

No clear counters yet

Points above or below Vi's own win rate (40.4%). Every opponent, minute by minute →
What wins Vi games

First Baron: 88% against 16%

Win rate when the team took it firstwhen it didn't Gap
First Baron 16% 88% +71
First tower 19% 67% +47
Rift Herald 21% 68% +47
First Voidgrubs 32% 50% +18
First blood 33% 50% +17
First dragon 37% 47% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vi plays

More deaths, more solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More deaths a game8.1 against 5.6 · +45%
More solo kills a game2.6 against 1.9 · +41%
More time spent dead8.4s against 6.1s a minute · +37%
More multikills a game0.89 against 0.74 · +20%
Fewer assists a game5.2 against 6.2 · −17%

About average: damage to towers, vision, share of team damage, gold, kill participation, damage.