Wincon
Top · 28 games · NA

XerathTop build & runes · NA

On average behind the lane opponent at 15 minutes (−479 gold), and still wins 50%.

Win rate
50.0%
±18.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 4.4%
Games
28
ranked solo/duo

Xerath top wins 50.0% of 28 ranked games in NA. Most players finish Luden's Echo first, at about 11:48.

The build at a glance

What most Xerath players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 12:10 · 85% · 23 games
Boots Sorcerer's Shoes 13:48 · 96% of games
Item 2 Shadowflame 20:45 · 80% · 12 games
Item 3 · late game Rabadon's Deathcap 30:06 · 5 of 16 games
Runes
Arcane Comet · Sorcery + Precision 39% of games · 36% wins All runes →
Start
Doran's Ring + Health Potion 86% of games · 46% wins Other starts →
Spells
Flash + Teleport 82% of games · 48% wins Other spells →
Skill order
ArcanopulseQ Eye of DestructionW Shocking OrbE
Max Arcanopulse first 100% of games · 50% wins Skill orders →
When Xerath wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 33% wins over 9 games 33% Games that ended at 35–40′: 60% wins over 5 games 60% Games that ended at 40–45′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Shadowflame Rabadon's Deathcap
Lasts 25′ or more53% wins68% of games · 19
Lanes

No clear counters yet

Points above or below Xerath's own win rate (50.0%). Every opponent, minute by minute →
What wins Xerath games

First dragon: 83% against 25%

Win rate when the team took it firstwhen it didn't Gap
First dragon 25% 83% +58
First tower 33% 80% +47
Rift Herald 31% 75% +44
First Baron 40% 75% +35
First Voidgrubs 43% 57% +14
First blood 53% 46% −7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Xerath plays

More control wards, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game0.61 against 0.38 · +61%
Less damage to towers4264 against 9065 · −53%
More assists a game7.7 against 5.4 · +43%
Fewer solo kills a game1.4 against 2.4 · −43%
Less time spent dead5.9s against 6.7s a minute · −12%

About average: share of team damage, multikills.