XerathTop build & runes
On average behind the lane opponent at 15 minutes (−462 gold).
- Win rate
- 42.9%
- ±21.2 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 2.4%
- Games
- 21
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Xerath top wins 42.9% of 21 ranked games. Most players finish Luden's Echo first, at about 11:48.
What most Xerath players run
Luden's Echo 11:53 · 67% · 12 games
Sorcerer's Shoes 14:12 · 95% of games
Horizon Focus 20:42 · 6 of 16 games
Shadowflame 26:06 · 3 of 8 games 1 one-trick plays Xerath this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Xerath's own win rate (42.9%). Every opponent, minute by minute →First Baron: 88% against 15%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Less damage to towers, fewer solo kills
What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.
About average: damage, vision, kill participation, share of team damage.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Xerath's games
Dies about as often as most top laners, and more of it is ganks
Before 14 minutes Xerath dies 2.3 times a game (average 2.5). 46% of those deaths involve the enemy jungler, against 38% for the average top laner. 48% are fair 1-v-1s.
Ganks and collapses both hit your half of top lane

Ganks: 68% in your half of top lane. Collapses: 33% in your half of top lane. 1-v-1s: 78% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Xerath
Ganks come at 3:00–7:00 and 9:00
Ward the river before 3:00 and 9:00.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Xerath; wide light bars behind them: the average. Highlighted: the laning peaks.Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 26 kills and 48 deaths.
From 14 to 25 minutes: 35 kills and 48 deaths.
Not enough games yet
After 25 minutes: 20 kills and 14 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Xerath top game. Highlighted: where the group differs from everyone.
| One-tricks1 game | All Master+21 games | |
|---|---|---|
| First item | | |
| Second item | — | |
| Boots | | |
| Keystone | | |
| Skill order | Max Q firstArcanopulse · 100% | Max Q firstArcanopulse · 100% |
| Win rate | 0.0%±0.0 · 1 games | 42.9%±21.2 · 21 games |
Every pro and one-trick game
-
유 키One-trick · 70%KR · Master · 580 LP
1 / 7 / 1 Loss vs Yasuo · 15:12 10 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| 유 키One-trick · 70%KR | 0–1 0% win | | Master · 580 LP | 10 Oct |