Wincon
Top · 21 games

XerathTop build & runes

On average behind the lane opponent at 15 minutes (−462 gold).

Win rate
42.9%
±21.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 2.4%
Games
21
ranked solo/duo

Xerath top wins 42.9% of 21 ranked games. Most players finish Luden's Echo first, at about 11:48.

The build at a glance

What most Xerath players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 11:53 · 67% · 12 games
Boots Sorcerer's Shoes 14:12 · 95% of games
Item 2 · late game Horizon Focus 20:42 · 6 of 16 games
Item 3 · late game Shadowflame 26:06 · 3 of 8 games
Runes
Arcane Comet · Sorcery + Precision 19% of games · 50% wins All runes →
Start
Doran's Ring + Health Potion 95% of games · 40% wins Other starts →
Spells
Flash + Teleport 90% of games · 37% wins Other spells →
Skill order
ArcanopulseQ Eye of DestructionW Shocking OrbE
Max Arcanopulse first 100% of games · 43% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Xerath this patch

Every game, with builds →
  • 유 키One-trick · 70%KR · Master · 580 LP First Strike Blackfire Torch Loss vs Yasuo · 10 Oct
When Xerath wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 30% wins over 10 games 30% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Horizon Focus Shadowflame
Lasts 25′ or more30% wins48% of games · 10
Lanes

No clear counters yet

Points above or below Xerath's own win rate (42.9%). Every opponent, minute by minute →
What wins Xerath games

First Baron: 88% against 15%

Win rate when the team took it firstwhen it didn't Gap
First Baron 15% 88% +72
First dragon 18% 70% +52
Rift Herald 31% 63% +32
First blood 29% 50% +21
First tower 36% 57% +21
First Voidgrubs 45% 40% −5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Xerath plays

Less damage to towers, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Less damage to towers3066 against 8706 · −65%
Fewer solo kills a game1.0 against 2.3 · −56%
Fewer multikills a game0.19 against 0.42 · −55%
Fewer control wards a game0.48 against 0.57 · −16%
More assists a game6.0 against 5.2 · +16%

About average: damage, vision, kill participation, share of team damage.