Wincon
Support · 243 games

Tahm Kench

Support · 65% of games Bot · 7%Top · 27%

Strongest when games end at 20–25 minutes (54%). On average ahead of the lane opponent at 15 minutes (+104 gold).

Win rate
50.6%
±6.3 · role avg 50.0%
Tier
B
#21 of 54
Pick rate
1.3%
ban 0.2%
Games
243
ranked solo/duo

Tahm Kench support wins 50.6% of 243 ranked games, rank 21 of 54 support champions (tier B). Most players finish Heartsteel first, at about 13:30.

The build at a glance

What most Tahm Kench players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Heartsteel 13:41 · 64% · 146 games
Boots Plated Steelcaps 15:48 · 37% of games
Item 2 Spirit Visage 23:36 · 25% · 23 games
Item 3 · late game Knight's Vow 29:24 · 7 of 39 games
Runes
Grasp of the Undying · Resolve + Precision 17% of games · 41% wins All runes →
Start
Health Potion 98% of games · 50% wins Other starts →
Spells
Flash + Heal 43% of games · 48% wins Other spells →
Skill order
Tongue LashQ Abyssal DiveW Thick SkinE
Max Tongue Lash first 85% of games · 52% wins Skill orders →
When Tahm Kench wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 52% wins over 33 games 52% Games that ended at 20–25′: 54% wins over 54 games 54% Games that ended at 25–30′: 52% wins over 86 games 52% Games that ended at 30–35′: 49% wins over 47 games 49% Games that ended at 35–40′: 38% wins over 16 games 38% 0′5′10′15′20′25′30′35′40′45′
Heartsteel Plated Steelcaps Spirit Visage Knight's Vow
Ends before 25′53% wins36% of games · 87
Lasts 25′ or more50% wins61% of games · 149
Lanes

Watch out for Lulu, Janna

Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Tahm Kench games

First Baron: 81% against 32%

Win rate when the team took it firstwhen it didn't Gap
First Baron 32% 81% +49
Rift Herald 32% 74% +41
First tower 30% 69% +39
First dragon 42% 62% +20
First blood 44% 57% +13
First Voidgrubs 47% 54% +8

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Tahm Kench plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.17 against 0.09 · +89%
More solo kills a game0.3 against 0.2 · +43%
More damage a minute463 against 361 · +28%
More share of team damage13% against 10% · +25%
More damage to towers1500 against 1247 · +20%

About average: gold, minions.