Wincon
Mid · 23 games · EUW

AatroxMid build & runes · EUW

Mid · 2% of games Jungle · 24%Top · 73%

On average ahead of the lane opponent at 15 minutes (+425 gold).

Win rate
52.2%
±20.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 4.3%
Games
23
ranked solo/duo

Aatrox mid wins 52.2% of 23 ranked games in EUW. Most players finish Stridebreaker first, at about 9:18.

The build at a glance

What most Aatrox players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Stridebreaker 9:18 · 5 of 23 games
Boots Mercury's Treads 13:00 · 43% of games
Item 2 · late game Black Cleaver 16:30 · 3 of 20 games
Item 3 · late game Death's Dance 26:00 · 7 of 18 games
Runes
Conqueror · Precision + Resolve 9% of games · 100% wins All runes →
Start
Doran's Blade + Health Potion 57% of games · 62% wins Other starts →
Spells
Flash + Ignite 57% of games · 46% wins Other spells →
Skill order
The Darkin BladeQ Umbral DashE Infernal ChainsW
Max The Darkin Blade first 100% of games · 52% wins Skill orders →
When Aatrox wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 60% wins over 10 games 60% Games that ended at 30–35′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Stridebreaker Mercury's Treads Black Cleaver Death's Dance
Lasts 25′ or more53% wins74% of games · 17
Lanes

No clear counters yet

Points above or below Aatrox's own win rate (52.2%). Every opponent, minute by minute →
What wins Aatrox games

First Baron: 69% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 69% +39
First dragon 44% 71% +28
Rift Herald 46% 60% +14
First blood 44% 57% +13
First Voidgrubs 44% 57% +13
First tower 50% 53% +3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Aatrox plays

Fewer control wards, more assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.43 against 0.58 · −26%
More assists a game7.2 against 6.2 · +17%
Fewer multikills a game0.70 against 0.80 · −13%
More vision a minute0.79 against 0.71 · +11%

About average: deaths, time spent dead, gold, damage to towers, damage, share of team damage, kill participation.