Wincon
Support · 20 games · EUW

Aurelion SolSupport build & runes · EUW

On average ahead of the lane opponent at 15 minutes (+100 gold).

Win rate
35.0%
±20.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 0.4%
Games
20
ranked solo/duo

Aurelion Sol support wins 35.0% of 20 ranked games in EUW. Most players finish Rylai's Crystal Scepter first, at about 14:06.

The build at a glance

What most Aurelion Sol players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Sorcerer's Shoes 12:00 · 65% of games
Item 1 Rylai's Crystal Scepter 13:44 · 100% · 15 games
Item 2 Liandry's Torment 23:42 · 100% · 10 games
Item 3 · late game Zhonya's Hourglass 28:12 · 3 of 8 games
Runes
Deathfire Touch · Sorcery + Resolve 25% of games · 60% wins All runes →
Start
Health Potion 95% of games · 32% wins Other starts →
Spells
Flash + Heal 55% of games · 36% wins Other spells →
Skill order
Breath of LightQ Astral FlightW SingularityE
Max Breath of Light first 90% of games · 39% wins Skill orders →
Pros & one-tricks lately

1 one-trick plays Aurelion Sol this patch

Every game, with builds →
  • TTV XadowAsolOne-trick · 95%EUW · Master · 579 LP Arcane Comet Rylai's Crystal ScepterLiandry's Torment Loss vs Thresh · 8 Oct
When Aurelion Sol wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 25% wins over 8 games 25% 0′5′10′15′20′25′30′35′40′45′
Sorcerer's Shoes Rylai's Crystal Scepter Liandry's Torment Zhonya's Hourglass
Lasts 25′ or more25% wins40% of games · 8
Lanes

No clear counters yet

Points above or below Aurelion Sol's own win rate (35.0%). Every opponent, minute by minute →
What wins Aurelion Sol games

Rift Herald: 83% against 14%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 14% 83% +69
First tower 0% 64% +64
First Baron 15% 71% +56
First dragon 17% 63% +46
First blood 11% 55% +43
First Voidgrubs 17% 43% +26

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Aurelion Sol plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.35 against 0.09 · +289%
More solo kills a game0.5 against 0.2 · +88%
More minions a minute2.0 against 1.1 · +87%
More damage a minute695 against 374 · +86%
More share of team damage18% against 10% · +73%

About average: kill participation.