Wincon
Bot · 21 games · EUW

DianaBot build & runes · EUW

On average behind the lane opponent at 15 minutes (−181 gold).

Win rate
42.9%
±21.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 2.4%
Games
21
ranked solo/duo

Diana bot wins 42.9% of 21 ranked games in EUW. Most players finish Lich Bane first, at about 11:48.

The build at a glance

What most Diana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Lich Bane 12:09 · 71% · 12 games
Boots Sorcerer's Shoes 13:00 · 71% of games
Item 2 · late game Shadowflame 18:24 · 12 of 18 games
Item 3 · late game Zhonya's Hourglass 26:12 · 5 of 13 games
Runes
Stormraider's Surge · Sorcery + Resolve 52% of games · 36% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 43% wins Other starts →
Spells
Flash + Ignite 62% of games · 46% wins Other spells →
Skill order
Crescent StrikeQ Pale CascadeW Lunar RushE
Max Crescent Strike first 95% of games · 45% wins Skill orders →
Pros & one-tricks lately

2 one-tricks play Diana this patch

Every game, with builds →
When Diana wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 33% wins over 6 games 33% Games that ended at 30–35′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Lich Bane Sorcerer's Shoes Shadowflame Zhonya's Hourglass
Lasts 25′ or more45% wins52% of games · 11
Lanes

No clear counters yet

Points above or below Diana's own win rate (42.9%). Every opponent, minute by minute →
What wins Diana games

First blood: 64% against 20%

Win rate when the team took it firstwhen it didn't Gap
First blood 20% 64% +44
Rift Herald 29% 71% +43
First Voidgrubs 25% 54% +29
First dragon 33% 56% +22
First tower 40% 50% +10
First Baron 40% 50% +10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Diana plays

Fewer multikills, more control wards

What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.

Fewer multikills a game0.76 against 1.17 · −35%
More control wards a game0.43 against 0.37 · +16%
Fewer minions a minute6.9 against 7.9 · −12%
More kill participation53% against 48% · +11%

About average: damage, solo kills, share of team damage, assists.