Wincon
Top · 45 games · EUW

ShyvanaTop build & runes · EUW

Top · 5% of games Jungle · 95%

On average behind the lane opponent at 15 minutes (−221 gold).

Win rate
46.7%
±14.6 · role avg 50.0%
Tier
C
#63 of 92
Pick rate
0.2%
ban 3.2%
Games
45
ranked solo/duo

Shyvana top wins 46.7% of 45 ranked games in EUW, rank 63 of 92 top champions (tier C). Most players finish Trinity Force first, at about 11:42.

The build at a glance

What most Shyvana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 12:43 · 69% · 25 games
Boots Plated Steelcaps 14:00 · 33% of games
Item 2 Spear of Shojin 20:24 · 100% · 14 games
Item 3 · late game Death's Dance 23:42 · 5 of 25 games
Runes
Press the Attack · Precision + Resolve 4% of games · 0% wins All runes →
Start
Doran's Helm + Health Potion 29% of games · 31% wins Other starts →
Spells
Flash + Ignite 47% of games · 57% wins Other spells →
Skill order
EmberstrikeQ Inferno AegisW Molten BurstE
Max Emberstrike first 29% of games · 38% wins Skill orders →
When Shyvana wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 57% wins over 7 games 57% Games that ended at 25–30′: 41% wins over 22 games 41% Games that ended at 30–35′: 58% wins over 12 games 58% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Plated Steelcaps Spear of Shojin Death's Dance
Ends before 25′57% wins16% of games · 7
Lasts 25′ or more47% wins76% of games · 34
Lanes

No clear counters yet

Points above or below Shyvana's own win rate (46.7%). Every opponent, minute by minute →
What wins Shyvana games

First Baron: 88% against 21%

Win rate when the team took it firstwhen it didn't Gap
First Baron 21% 88% +67
First tower 32% 61% +29
Rift Herald 32% 61% +29
First blood 35% 59% +24
First dragon 36% 57% +20
First Voidgrubs 53% 42% −10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shyvana plays

Fewer control wards, more multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.16 against 0.39 · −59%
More multikills a game0.60 against 0.42 · +43%
More damage to towers9833 against 8788 · +12%

About average: share of team damage, kill participation, time spent dead, minions, damage, assists, deaths, gold.