Wincon
Support · 33 games · EUW

SionSupport build & runes · EUW

Support · 3% of games Jungle · 10%Top · 75%Mid · 10%

On average ahead of the lane opponent at 15 minutes (+237 gold).

Win rate
45.5%
±17.0 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.7%
Games
33
ranked solo/duo

Sion support wins 45.5% of 33 ranked games in EUW. Most players finish Youmuu's Ghostblade first, at about 13:48.

The build at a glance

What most Sion players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 9:06 · 79% of games
Item 1 Youmuu's Ghostblade 14:13 · 35% · 11 games
Item 2 · late game Zeke's Convergence 19:00 · 7 of 30 games
Runes
Unsealed Spellbook · Inspiration + Resolve 18% of games · 33% wins All runes →
Start
Health Potion 85% of games · 50% wins Other starts →
Spells
Flash + Ignite 70% of games · 48% wins Other spells →
Skill order
Decimating SmashQ Roar of the SlayerE Soul FurnaceW
Max Decimating Smash first 45% of games · 53% wins Skill orders →
When Sion wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 56% wins over 9 games 56% Games that ended at 25–30′: 30% wins over 10 games 30% Games that ended at 30–35′: 44% wins over 9 games 44% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Youmuu's Ghostblade Zeke's Convergence
Ends before 25′56% wins27% of games · 9
Lasts 25′ or more37% wins58% of games · 19
Lanes

No clear counters yet

Points above or below Sion's own win rate (45.5%). Every opponent, minute by minute →
What wins Sion games

First Baron: 85% against 20%

Win rate when the team took it firstwhen it didn't Gap
First Baron 20% 85% +65
First tower 9% 64% +55
Rift Herald 26% 71% +45
First dragon 25% 65% +40
First Voidgrubs 29% 58% +29
First blood 39% 53% +14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sion plays

More multikills, more deaths

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.27 against 0.09 · +200%
More deaths a game10.2 against 6.1 · +67%
More time spent dead8.0s against 5.1s a minute · +56%
More damage a minute559 against 369 · +52%
More damage to towers1989 against 1364 · +46%

About average: control wards.