Wincon
Support · 23 games · EUW

TrundleSupport build & runes · EUW

Support · 5% of games Jungle · 40%Top · 55%

On average ahead of the lane opponent at 15 minutes (+87 gold).

Win rate
52.2%
±20.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.2%
Games
23
ranked solo/duo

Trundle support wins 52.2% of 23 ranked games in EUW. Most players finish Knight's Vow first, at about 11:12.

The build at a glance

What most Trundle players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Knight's Vow 11:12 · 9 of 23 games
Boots Ionian Boots of Lucidity 13:36 · 35% of games
Item 2 · late game Bandlepipes 22:42 · 6 of 17 games
Runes
Guardian · Resolve + Inspiration 22% of games · 60% wins All runes →
Start
Health Potion 91% of games · 52% wins Other starts →
Spells
Flash + Heal 48% of games · 45% wins Other spells →
Skill order
Pillar of IceE Frozen DomainW ChompQ
Max Pillar of Ice first 57% of games · 54% wins Skill orders →
When Trundle wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 20% wins over 5 games 20% Games that ended at 25–30′: 50% wins over 8 games 50% Games that ended at 30–35′: 60% wins over 5 games 60% 0′5′10′15′20′25′30′35′40′45′
Knight's Vow Ionian Boots of Lucidity Bandlepipes
Ends before 25′20% wins22% of games · 5
Lasts 25′ or more54% wins57% of games · 13
Lanes

No clear counters yet

Points above or below Trundle's own win rate (52.2%). Every opponent, minute by minute →
What wins Trundle games

Rift Herald: 78% against 36%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 36% 78% +42
First Baron 36% 78% +42
First blood 33% 73% +39
First tower 42% 64% +22
First Voidgrubs 40% 62% +22
First dragon 50% 55% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Trundle plays

More multikills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.13 against 0.09 · +44%
More damage to towers1745 against 1371 · +27%
Less damage a minute283 against 370 · −24%
Less share of team damage8% against 10% · −22%
More minions a minute1.3 against 1.1 · +20%

About average: solo kills, time spent dead, assists, gold, vision.