Wincon
Jungle · 24 games · EUW

TwitchJungle build & runes · EUW

Jungle · 1% of games Mid · 5%Bot · 91%Support · 2%

On average behind the lane opponent at 15 minutes (−155 gold).

Win rate
37.5%
±19.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 5.7%
Games
24
ranked solo/duo

Twitch jungle wins 37.5% of 24 ranked games in EUW. Most players finish The Collector first, at about 11:42.

The build at a glance

What most Twitch players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 11:24 · 63% of games
Item 1 The Collector 12:00 · 65% · 13 games
Item 2 · late game Fiendhunter Bolts 17:24 · 10 of 24 games
Item 3 · late game Infinity Edge 22:36 · 5 of 20 games
Item 4 · late game Runaan's Hurricane 26:42 · 4 of 10 games
Runes
Hail of Blades · Domination + Precision 25% of games · 50% wins All runes →
Start
Scorchclaw Pup + Health Potion 79% of games · 37% wins Other starts →
Spells
Flash + Smite 96% of games · 35% wins Other spells →
Skill order
ContaminateE AmbushQ Venom CaskW
Max Contaminate first 83% of games · 40% wins Skill orders →
When Twitch wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 30% wins over 10 games 30% Games that ended at 30–35′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves The Collector Fiendhunter Bolts Infinity Edge Runaan's Hurricane
Lasts 25′ or more42% wins79% of games · 19
Enemy junglers

No clear counters yet

Points above or below Twitch's own win rate (37.5%). Every opponent, minute by minute →
What wins Twitch games

First tower: 67% against 8%

Win rate when the team took it firstwhen it didn't Gap
First tower 8% 67% +58
First dragon 20% 67% +47
First Baron 25% 63% +38
First Voidgrubs 36% 40% +4
First blood 36% 38% +2
Rift Herald 38% 38% ±0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Twitch plays

Fewer control wards, more solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.25 against 1.27 · −80%
More solo kills a game2.1 against 1.2 · +73%
More multikills a game1.38 against 0.83 · +66%
More deaths a game7.3 against 5.5 · +32%
More time spent dead7.6s against 5.9s a minute · +29%

About average: gold, assists.