Wincon
Support · 23 games · KR

AatroxSupport build & runes · KR

Support · 1% of games Jungle · 13%Top · 82%Mid · 4%

On average ahead of the lane opponent at 15 minutes (+187 gold).

Win rate
52.2%
±20.4 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.1%
Games
23
ranked solo/duo

Aatrox support wins 52.2% of 23 ranked games in KR. Most players finish Sundered Sky first, at about 12:06.

The build at a glance

What most Aatrox players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Sundered Sky 12:06 · 8 of 21 games
Boots Plated Steelcaps 13:54 · 35% of games
Item 2 · late game Voltaic Cyclosword 22:36 · 3 of 13 games
Runes
Stormraider's Surge · Sorcery + Inspiration 9% of games · 50% wins All runes →
Start
Health Potion 100% of games · 52% wins Other starts →
Spells
Flash + Ignite 87% of games · 50% wins Other spells →
Skill order
The Darkin BladeQ Umbral DashE Infernal ChainsW
Max The Darkin Blade first 83% of games · 53% wins Skill orders →
When Aatrox wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 60% wins over 5 games 60% Games that ended at 20–25′: 40% wins over 5 games 40% Games that ended at 25–30′: 83% wins over 6 games 83% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Sundered Sky Plated Steelcaps Voltaic Cyclosword
Ends before 25′50% wins43% of games · 10
Lasts 25′ or more58% wins52% of games · 12
Lanes

No clear counters yet

Points above or below Aatrox's own win rate (52.2%). Every opponent, minute by minute →
What wins Aatrox games

First tower: 85% against 10%

Win rate when the team took it firstwhen it didn't Gap
First tower 10% 85% +75
First Baron 31% 80% +49
First blood 44% 71% +28
First dragon 42% 64% +22
Rift Herald 47% 63% +16
First Voidgrubs 58% 45% −13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Aatrox plays

More solo kills, fewer control wards

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.4 against 0.2 · +87%
Fewer control wards a game3.87 against 6.88 · −44%
More damage a minute518 against 361 · +43%
More share of team damage15% against 11% · +42%
Fewer assists a game9.7 against 13.2 · −27%

About average: multikills.