Wincon
Support · 20 games · KR

OriannaSupport build & runes · KR

Support · 1% of games Mid · 97%Top · 1%

On average ahead of the lane opponent at 15 minutes (+13 gold).

Win rate
45.0%
±21.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 0.9%
Games
20
ranked solo/duo

Orianna support wins 45.0% of 20 ranked games in KR. Most players finish Blackfire Torch first, at about 13:18.

The build at a glance

What most Orianna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Blackfire Torch 13:18 · 7 of 19 games
Boots Ionian Boots of Lucidity 11:30 · 65% of games
Item 2 · late game Zhonya's Hourglass 27:12 · 3 of 15 games
Runes
Arcane Comet · Sorcery + Precision 20% of games · 100% wins All runes →
Start
Health Potion 95% of games · 42% wins Other starts →
Spells
Flash + Heal 70% of games · 43% wins Other spells →
Skill order
Command: AttackQ Command: DissonanceW Command: ProtectE
Max Command: Attack first 60% of games · 50% wins Skill orders →
When Orianna wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 14% wins over 7 games 14% Games that ended at 30–35′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Ionian Boots of Lucidity Zhonya's Hourglass
Ends before 25′14% wins35% of games · 7
Lasts 25′ or more40% wins25% of games · 5
Lanes

No clear counters yet

Points above or below Orianna's own win rate (45.0%). Every opponent, minute by minute →
What wins Orianna games

First Baron: 100% against 15%

Win rate when the team took it firstwhen it didn't Gap
First Baron 15% 100% +85
Rift Herald 27% 100% +73
First tower 23% 86% +63
First blood 33% 63% +29
First dragon 40% 50% +10
First Voidgrubs 45% 44% −1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Orianna plays

More damage to towers, more minions

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage to towers2032 against 1123 · +81%
More minions a minute1.9 against 1.2 · +67%
Fewer solo kills a game0.1 against 0.2 · −58%
More share of team damage15% against 11% · +39%
More damage a minute497 against 365 · +36%

About average: gold, vision.